ASL 7 - Hollow Legions (1st Edition)

Published by: Avalon Hill. July 1989
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This is HOLLOW LEGIONS - the long-awaited Italian ASL module. Here is the complete order of battle for a new nationality - one never before offered in the long history of the SL/ASL systems. The Italian soldier of the Second World War has been much maligned - but is this view totally justified? How much was his performance affected by the quality of his weapons and the abilities of his small-unit leaders? Playing HOLLOW LEGIONS, which incorporates the results of extensive research on this lesser-known army and its equipment, will allow you to form your own opinion by giving you the opportunity to command every major vehicle, gun and troop type employed by the Italians in North and East Africa, Russian, Sicily, the Balkans and Italy during World War II.

The two mapboards (#s 30 and 31) contained herein depict open desert; added to those in WEST OF ALAMEIN, they allow you to re-create North African battles of even greater expanse than was possible with just the British module. But HOLLOW LEGIONS is certainly not limited to the desert; indeed, of the eight scenarios in this module, five are set in Europe.
Also included are the ASL Chapter H (Design Your Own) Italian vehicle and weapon listings, point values, historical notes and DYO charts - plus the ASL Chapter N (Armory) pages for the countersheets in HOLLOW LEGIONS, those for the Allied and Axis Minor infantry and support weapons, and those for British ordnance and transport.

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51: The Taking Of Takrouna00 Takrouna, TunisiaDTONew ZealandItalian4.3 hrs57% New Zealand0%
52: Too Little, Too Late01 6.00Parma, ItalyETOItaliansGerman4.7 hrs70% German0%
53: A High Price To Pay01 7.00Syracuse, SicilyMTOItaliansBritish6.8 hrs100% Italians0%
54: Bridge To Nowhere02 5.00Yasnaya Polyana, UkraineETOItaliansRussian6.7 hrs57% Italians0%
55: Retribution01 4.00Palma Di Montechiaro, SicilyMTOAmericanItalian7.4 hrsBalanced0%
56: Half A Chance01 6.00Bir El Gubi, LibyaDTOBritishItalian15.9 hrs83% Italian0%
57: The Battle For Rome01 6.00Porta San Paolo, RomeETOGermanItalian14.4 hrs56% German0%
58: Ci Arrendiamo00 sidi Saleh, LibyaDTOItaliansBritish15.8 hrs57% British0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 7.1hrs

Average rating of scenarios: 5.67

Total playing time: 76hrs

All Rights Reserved. (c)2022 Dave Ramsey.