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Hammer to the Teeth ETO (id:#56671)
Multi-Man Publishing (ASL Starter Kit #2 ID: S15)   [next]   [previous]
Bleialf, Germany 1944-12-16 (33 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
Designer: Pete Shelling
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanAmerican
53.614457831325%

Overview:

The opening hours of the Ardennes offensive found forward U.S. infantry outposts probed and infiltrated by their German counterparts. River crossings and key road networks had to be seized to allow the panzer divisions to drive through Belgium. On the morning of December 16th, German formations crept through the Schnee Eifel and delivered the first hammer blows to the green U.S. 106th Infantry Division. . .
Attacker: German (293rd Volksgrenadier Regiment, 18th Volksgrenadier Division)
Defender: American (423rd Infantry Regiment/Company B, 81st Engineer Battalion)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:9.5
AFVs: A:0
AFVs: D:0
Guns: A:1
8cm GrW 34
D:2
M1 57mm AT Gun x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: None
Map Board(s): w
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-05-06(D) Andreas R vs JennyA American win
2022-12-05(D) Jack Wilson vs Bob T. German winAnother fun game with Bob. Came down to German last fire phase on last turn. He was able to DM my last GO unit in my last VC building.

Americans held the line for a while, but once he was able to get his HMG and MMG kill stacks established in the center hill area within LOS of all the VC hexes, it was just a matter of overpowering the helpless ML 6 Amis.

Bob played a tactically sound game and did not leave me with any weaknesses to exploit.

Great fun, nonetheless.
2022-11-11(A) Craig Renier vs Bob W German winThe German initial advance was reft with mistakes and poor setup. However, a few fortunate rolls prevented disaster. The Americans slowly withdrew, but took heavy fire in the few locations where the Germans were able to inch forward and cover most of the ground that needed to be crossed. The American reinforcements rushed into the fray as quickly as possible, but the Germans attack had taken its toll on the initial defenders. While it came down to the final turn to seal the win, the outcome was essentially decided before Turn 6.
2022-08-15(D) davide galloni vs Marco bria American win
2022-07-04(A) Craig Renier vs Jim Liang German winThe bulk of the German force concentrated on the American right flank. The initial German attack was stymied by the tenacious American defense. On Turn 1, the German mortar rolled no smoke and then subsequently malfunctioned before causing any harm to the defenders. After two turns, the Germans found themselves only 2 hexes closer to the VCs. The tide began to shift on Turn 3 when the German mortar was repaired and proceeded to break one American MMC with MMG. The two American AT guns were HIP'd forward in the defense and were both revealed by Turn 3. One ran out of HE early. The second was overwhelmed by the attackers. At then end of Turn 3, the two guns had been captured or abandoned and the center defenders were pushed off the hill. Even with the American reinforcements, the only Good Order Americans were 2 squads, 2 HS's, a crew and 2 leaders. Unable to rally enough of the broken squads, the Americans were quickly pushed back and forced from the center of the village. The game solidly was won by the Germans at the end of Turn 6.
View all or balance report
ActionDate
antro Added a playing2023-05-06 15:50:06
Jplott94 Added a playing2023-04-22 14:31:35
Jplott94 Added a playing2023-04-21 17:49:24
Heloanjin Added a playing2022-12-14 01:22:50
Jwil2020 Added a playing2022-12-05 21:14:56
FileDescriptionUserViews
(!germ-usa.png)Imagehoxson1671
(M1 57mm AT gun.png)Imagehoxson1730
VASL Log file (S15-051.vlog)VASL Game Logclons87189
(s15.jpg)Map ImageTwirling1051
(S15 december map.png)Map Imagehoxson1727
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Statistics:
Avg Rating: 7.01Votes: 84
Views: 10044
To-Play list count: 5
Estimated Play time: 3.8 hours
Recorded Games: 71
Archive recorded plays:
German40
American29
Drawn:1

ROAR Data: (as of November 2021)
Hammer to the Teeth [Confirmed]
[A] German 49
[D] American 48
All Rights Reserved. (c)2022 Dave Ramsey.