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Meeting Otto PTO (id:#57336)
Critical Hit (Leatherneck ID: LN5)   [next]   [previous]
Apamama Atoll, Gilbert Islands 1943-11-23 (9 others)
BRT04: Rikusentai (HASL 5 - Blood Reef: Tarawa)
BR 6: Rikusentai (Blood Reef Tarawa)
GJ062: Jurassic Peiper (Grumble Jones)
: Beating Betio (View From the Trenches - Brit Pack)
BETIO #7: Schoettel's Redemption (Tarawa: Red Beach - Blood Tide)
BETIO #9: 1310 (Tarawa: Red Beach - Blood Tide)
FT298: Finishing off the Tailenders (From The Cellar Pack #10)
FT299: The Pocket (From The Cellar Pack #10)
Q20: Boxcloth (Quick 6 Scenario Pack IV)
Designer: SS-BAR Enterprises
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American (USMC)Japanese
100%

Overview:

As the Battle of Tarawa was winding down, the U.S. turned their attention to Apamama, as its deep-water lagoon would make an excellent naval base. The submarine USS Nautilus packaged up 78 Marines, captained by James Jones, and headed south. Arriving at the atoll, the Marines started working their way around the various islets, killing a couple of Japanese soldiers. But natives told the Marines that the next island had a 25-man garrison that would need to be neutralized. So the Nautilus surfaced offshore and proceeded to soften up the landing areas before the Marines headed in. But this battle would be very different from the others. It turned out that just before the Nautilus and the Marines arrived, the garrison commander assembled his troops. While talking to them, he was waving his sword in one hand and his pistol in the other. In the midst of his speech, he inadvertently pulled the trigger and shot himself in the head, dying instantly. The remaining troops, shocked and now leaderless, had no idea what to do. So (I’m not making this up) the 25 soldiers dug their own graves, laid down in them, and committed suicide. When the Marines arrived on November 25, 1943, their capture of Apamama involved filling in the graves and raising the Stars and Stripes.
Attacker: American (USMC) (VAC Reconnaissance Company)
Defender: Japanese (Elements of Sasebo 7th Special Naval Landing Force)  
6 turns
    Players: 2     OBA: American (USMC)     Night: No
Unit Counts:
Squads: A:7.0 D:2.5
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ, Ov1. A: Raiders, NOBA thru radio w D: Pillbox1
Map Board(s):
7 37 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country7
ASL 13 - Rising Sun37
ASL 13 - Rising Sun (2021)37
ASL 8 - Code of Bushido37
Overlays: S3
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
hoxson1 Updated the Victory Conditions2021-01-28 18:50:08
hoxson1 Modified the Defender's Guns2021-01-28 18:49:27
hoxson1 Modified the unit counts2021-01-28 18:49:27
hoxson1 Modified the misc. rules2019-09-12 17:57:12
hoxson1 Set the designer field2019-09-12 17:54:19
FileDescriptionUserViews
(usmc-jap.png)Imagehoxson1961
(apamama atoll otto isalnd.png)Imagehoxson1938
(meeting otto map.png)Map Imagehoxson1866
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4580
To-Play list count: 0
Estimated Play time: 1.8 hours
Recorded Games: 0
Archive recorded plays:
American (USMC)0
Japanese0
Drawn:0

ROAR Data: (as of today)
Meeting Otto
[Log in to Confirm or Edit]
[A] Japanese 3
[D] American 0
All Rights Reserved. (c)2022 Dave Ramsey.