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Gun Copse CBI (id:#58711)
Sherry Enterprises (Schwerpunkt # 1 ID: SP9)   [next]   [previous]
Ye-U, Burma 1945-01-04 (13 others)
CH166: Bicske Brawl (Critical Hit # 7.1)
FrF8: Second Thoughts (Friendly Fire Pack 1)
FF10: Castle Keep (FireFights! #2)
HG-15: King Darges (High Ground 2)
WSM1: Dawn Attack (Nordic Twilight - Norwind 1945)
WSM2: Krauts in the Holes (Nordic Twilight - Norwind 1945)
WSM3: A Company Alone (Nordic Twilight - Norwind 1945)
WSM4: Jumbo Time (Nordic Twilight - Norwind 1945)
WSM5: Love Hurts (Nordic Twilight - Norwind 1945)
WSM6: Company G (Nordic Twilight - Norwind 1945)
WSM8: The 781st Tries Again (Nordic Twilight - Norwind 1945)
BK 2.3: Bicske Brawl (Coastal Fortress)
BoF11: Second Thoughts (Best of Friends)
Designer: Randy Thompson
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishJapanese
57.142857142857%

Overview:

After capturing Ye-U, 2nd Battalion of the Dorsetshire Regiment was ordered to cross the Mu River at a ford north of the town in order to out flank the enemy. The Japanese 124th Infantry Regiment was quite surprised to find the British had crossed the river but managed to set up defensive positions that would force the Tommies to cross six hundred yards of open ground. The 99th Field Regiment laid down a smoke screen and “A” Company began its attack. . .
Attacker: British (Company A, 2nd Battalion, Dorsetshire Regiment, 54th Foot)
Defender: Japanese (124th Regiment, 31st Division)  
6.5 turns
    Players: 2     OBA: British     Night: No
Unit Counts:
Squads: A:10.0 D:4.0
AFVs: A:0
AFVs: D:0
Guns: A:0
OML 2-in. Mortar x 2
D:1
Type 97 Curved-Fire Infantry Gun
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. All buldings wooden and ground level.
Map Board(s):
33 Show/hide map dependencies
PublicationBoard
ASL 6 - The Last Hurrah (2nd Edition)33
ASL 11 - Doomed Battalions (3rd Edition)33
ASL 11a - Doomed Battalions (4th Edition)33
Overlays: Wd5
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-03-11(A) Dan Best vs Kermit Mullins Japanese win
2022-03-11(D) Kermit Mullins vs Dan Best Japanese winBritish smoke was off target, which allowed the Japanese to pin and break some of the attacking British. The 7-0 with the radio was broken and wounded and only got the OBA into play on Turn 4. On Turns 2 and 3 the Japanese HMG mowed the British down with rate of fire. The 9-1 was KIA;d and the 8-1 was wounded and broken and never rallied. Two close combats were won by the Japanese. By Turn 4, Dan would offer the concession and it would be a Japanese win. A dicey scenario.
2020-12-28(A) Simon Staniforth vs Japanese win
2015-07-25(A) Jeff Waldon vs Will Willow British winVASL
2014-12-13(D) Jason Wert vs Randy Rossi British winSuper exciting game with the British having a fabulous last turn and pulling out the win. Randy never stopped and got it sorted!
View all or balance report
ActionDate
Hutch Modified the gps location2024-11-12 14:46:04
Bongiovanni Added a playing2023-02-24 12:01:00
Stewart Added a playing2023-02-03 10:37:53
grumblejones Added a playing2022-03-12 01:20:10
Danno Added a playing2022-03-12 01:17:35
FileDescriptionUserViews
(!britjap.png)Imagehoxson11049
British forces advance into banana plantation (burma brit banana.png)Imagehoxson11176
(SP9-VASLMap.png)Map Imagebkemp011289
(gun copse map N correct SSRS.png)Map Imagehoxson11093
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

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Images

British forces advance into banana plantation
 
Statistics:
Avg Rating: 5.75Votes: 12
Views: 5561
To-Play list count: 0
Estimated Play time: 2.7 hours
Recorded Games: 9
Archive recorded plays:
British5
Japanese4
Drawn:0

ROAR Data: (as of today)
Gun Copse
[Log in to Confirm or Edit]
[A] Japanese 19
[D] British 14
All Rights Reserved. (c)2022 Dave Ramsey.