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The Yelnya Bridge ETO (id:#59650)
Multi-Man Publishing (ASL Journal # 7 ID: J102)   [next]   [previous]
See Also: The Yelnya Bridge by Le Franc Tireur
Yelnya, Russia 1941-10-13 (5 others)
FT31: The Yelnya Bridge (Franc-Tireur #7)
O123.2: Do or Die (On All Fronts #123)
O123.3: Follow Me! (On All Fronts #123)
O123.4: Close Ranks (On All Fronts #123)
#2: Ghosts of Borodino (Siberian Onslaught)
Designer: Xavier Vitry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Russian
47.445255474453%

Overview:

After the collapse of Soviet forces facing Army Group Center, a handful of Russian units were sent to defend the main communications routes to Moscow -- the most critical of which was the Minsk highway which ran south of Borodino. Meanwhile, the 10th Panzer Division regrouped and followed up its main thrust towards Moscow, following the SS "Das Reich" Motorized Division. On 13 October, German forward elements encountered the first Soviet defensive positions near the town of Yelnya where a small stream had to be crossed in order to keep up the pace of the advance. ---- A combined arms attack by the Germans across a stream. The Germans get two options, go for the village or go for exit CVP. The Russians cannot cover everything. Lots of options for both sides.
Attacker: German (SS) (II Battalion Panzergrenadier Regiment Germania, 2nd SS Motorized Division and Panzer Regiment 7, 10th Panzer Division, Aufklärungs Abt.)
Defender: Russian (32nd Rifle Division/Reserve Company)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:11.0
AFVs: A:4
PzKpfw IIIG
PzKpfw IIF
PSW 221 x 2

AFVs: D:0
Guns: A:0 D:1
76.2mm P obr. 36
PTRD-41 ATR
50mm RM obr. 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All roads are Paved. A: Assault engineers w D: Pillboxes/Trenches
Map Board(s): 47
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2023-01-27(A) Rich Weiley vs Dave Wilson German (SS) win
2022-02-17(A) Andy Bagley vs Ernst Knauth Russian winI had a plan: I guessed (correctly) that the Russians would set up their ART Gun on the western hill, so brought my tanks on out of its LOS to provide long-range fire support, whilst the armoured cars just hid until it was time to button up and dash down the road to exit. Meanwhile, the main infantry force would move through the woods and gully west of the road to attack the Gun, while a smaller force (two squads and a leader) moved towards the village to hinder any defensive shift west. This worked up to a point; the two armoured cars managed to survive many defensive shots and exit successfully, and the main infantry force reached the Gun on the hill.
However, I ran into two major problems: first, the Russian 50mm mortar opened fire on my smaller force, with IFT 2 -1 shots and got RoF 12 (yes, TWELVE!) times. Not surprisingly, this wiped my guys out. Then on turn 3, I had a 6:1 CC attack with 0 modifiers against the Gun crew - and failed (rolled an 11)! The Russians fired into the resulting melee, then fed it with more troops, with the result that this melee continued right up to the end of the game, with many German units breaking and withdrawing from it.
In the end I might have got a third AFV off, but could not exit any infantry as the Russian reinforcements blocked my few remaining units. So, a Russian win. It was close though, and a few more favourable DRs might have done it for me, but it was a really enjoyable scenario and well played by my opponent.
2021-10-20(D) Paolo Cariolato vs Federico Corso Russian winThe Germans went hard for the village with just 1 and half squad used for flanking.
Trenches in the hills in J3 and K3, the bunker in J3 and the GUN in K3 bore sighted in J4 proved an hard shell to crack.
B26.7 is critical in defending the village from this strong position.
German lost the AC to the mortar and ATR and the PzII to ATR in the end al came down to a CC in K4 that the russians won.
We both found this one well conceived but too much one dimensional and close for our tastes.
2021-02-09(D) X von Marwitz vs Lars-Peder Jensen Russian winThis little scenario is set in the openings months of Operation Barbarossa. A crack German force has to overcome a stream and the hills beyond for a number of EVP. The terrain is a great challenge so the defending Russians must make the best out of what they have.

A full AAR can be found at GameSquad forum. See this link:

http://www.gamesquad.com/forums/index.php?threads/j102-the-yelnya-bridge-aar.160243/
2021-01-23(A) Shane Pask vs Russian win5 turns is not much to cross board 47 with infantry. Conceded at the end of turn 3 when the Russian sniper went crazy breaking two separate squads and leaving me with no practical hope of exiting the required infantry. I had one AC and the Pz II waiting to exit. Didn't even manage to reveal stacks in 2 of 3 village buildings - the third one revealed itself with an ATR as an AC roared passed (missed).
View all or balance report
ActionDate
Rich Weiley Added a playing2023-01-27 06:02:16
Andy_Bagley Rated the scenario2022-02-18 22:55:14
Andy_Bagley Added a playing2022-02-18 22:54:14
Andy_Bagley Rated the scenario2022-02-18 22:52:09
cosarara Added a playing2021-10-21 07:16:42
FileDescriptionUserViews
(J102 Yelnya Bridge v661 no VC no SSR no Pics.vsav)VASL Setupvon Marwitz300
(yelna pic.png)Imagehoxson1592
Situation at end of GT4 (J102 end of GT4.JPG)Imagedieneuner25589
(!SS-sov_new.png)Imagehoxson1389
(Map_ASL_J102_The_Yelnya_bridge_-_map.png)Map Imagehoxson1374
(J102 Yelnya Bridge Scenario Archive v661.jpg)Map Imagevon Marwitz300
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Situation at end of GT4
 
Statistics:
Avg Rating: 6.59Votes: 37
Views: 6613
To-Play list count: 3
Estimated Play time: 3.2 hours
Recorded Games: 31
Archive recorded plays:
German (SS)16
Russian14
Drawn:0

ROAR Data: (as of November 2021)
The Yelnya Bridge [Confirmed]
[A] Russian 49
[D] German 58
All Rights Reserved. (c)2022 Dave Ramsey.