homepage
  • Your recently viewed scenarios
    • Latecomers
      A15.4er played the scenario
      Priests at St. Cloud
      nebel played the scenario
      Schoolhouse Rock
      grumblejones played the scenario
      Schoolhouse Rock
      Danno played the scenario
      Sting 'em at Zingem
      Paul Legg played the scenario
      Frontiers and Pioneers
      iperboreano played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Game Search
  • Maps
  • Scenario Map
  • Games Wanted
  • Publications
  • Scenario Picker
  • Reports
    • Balance
    • Statistics
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Totensonntag ETO (id:#61074)
(Friendly Fire Pack 6 ID: FrF45)   [next]   [previous]
See Also: Ariete on Totensonntag by Kansas City ASL Club Totensonntag by Multi-Man Publishing
Janowice, Poland 1939-09-10 (2 others)
#4: Run, Run, Run (Freedom's Price - Poland 1)
BoF13: Totensonntag (Best of Friends 2)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
PolishGerman
56.140350877193%

Overview:

After a week of war, the German invasion of Poland ran according to plans. German troops of the 8. Armee were marching eastward on Warsaw, and on the other side of the Bzura river were Polish troops withdrawing in the same direction. Stretched along the Bzura, protecting the army's flank, was the 30. Infanterie-Division. On the morning of 9 September, the Polish Knoll-Kownacki Operational Group launched a large-scale assault across the Bzura. For the first (and would it prove later, only) time during the 1939 conflict the Poles mounted an offensive.
Attacker: Polish (57th Infantry Regiment, 14th Infantry Division)
Defender: German (I. Bataillon, Infanterie-Regiment 26, 30. Infanterie-Division)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.5 D:8.0
AFVs: A:0
AFVs: D:0
Guns: A:0
46mm Granatnik wz. 36 MTR
D:0
5cm leGrW 36

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Elite and 1st Line squads Assault Fire capable
Map Board(s):
FrFA Show/hide map dependencies
PublicationBoard
Friendly Fire Pack 6FrFA
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-07-13(D) Kermit Mullins vs Dan Best Polish win3 hrsTough scenario on the Germans. My Germans managed to break contact despite MALF'ing the MMG. My 8-1 was cornered and his squad went Berserk and of course was eliminated. But the Germans got 5 squads and the 8-0 back to the village. Game went down to the final movement phase and Close Combats. The Germans would eliminate 4-1/2 Polish squads and lose 2 squads and both officers. Game would end with 4 buildings and the 2 squads for a Polish victory.
2025-07-13(A) Dan Best vs Kermit Mullins Polish win3 hrs
2024-10-05(D) Jobbo Fett vs JobboFett German winThe Polish side had a disastrous start with none of their initial shots seeing any success. I opted for a spread out attack, and perhaps that was the issue, where I should've focused on one entire flank. As it stood, the first turn only saw the Poles taking losses from assault moves and poor MC rolling.

The Germans took the lead early and never let go, as any attempts to dislodge them from their starting woods met with failure, and the rallies were never able to bring enough men back into the fight. Some tenacious attacking from the Polish side did, eventually, claim 3 squads, but it was still 3 short of the victory condition.

An interesting scenario, though the setup makes it tough to appreciate the breadth of the map available.
2023-03-07(D) Craig Renier vs Peter Palmer Polish winThe Germans had brief success as the Poles began their attack. But initial hope was quickly dashed as the Poles made steady progress across the battle field. The Germans were able to withdraw in good order on Turn 1, but could not get a result with defensive attacks as the Poles pressed on. The Poles began to surround broken German units sweeping up prisoners as they advanced. A poor tactical move by the Germans cost them another full squad with a leader that should have been able to rout away, had the Germans been a little more thoughtful a turn prior. The loss of one squad was enough to give the Poles a large opening to press the attack. The few remaining German units withdrew to the village, hoping to hold off the final push and forestall any more losses. On Turn 5, German defensive fire could not get any results. With no where else to go, the Germans Prepped. The few Polish units that broke did not reduce the attacking force much and the follow on Defensive Fire resulted in another 1 1/2 squad loss for the Germans, sealing a Polish win.
2023-03-03(A) Mark Thompson vs German (Andrew Luden) Polish winThe Poles turned the German left flank in Turn 1 by sacrificing a few HSs to contain DFF and moving through a gap blasted open by the 9-1/Hero kill stack during PFPh. The Germans hit back and broke a few Polish squads in the center, but ultimately could not stop the flankers from cutting off route paths in the central woods and capturing several German squads. The Poles then hemmed in the German right flank in the Eastern woods, which allowed the original flanking force to occupy several buildings in the village, which sealed VCs in combination with German MMCs eliminated by capture and CC. The DR helped the Poles a key moments, who also had the ability to be extremely aggressive without a CVP cap.
View all or balance report
ActionDate
Danno Added a playing2025-07-14 00:58:40
grumblejones Added a playing2025-07-13 20:22:23
CloseAssaultPete Added a playing2025-02-05 10:35:00
Jobbo_Fett Added a playing2024-10-06 14:49:10
Jobbo_Fett Linked the scenario to ROAR2024-10-06 00:15:06
FileDescriptionUserViews
VASL Scenario Setup (FrF-45 Totensonntag v667.vsav)VASL SetupTuruk427
(polegerm.png)Imagehoxson11314
(germ soldier grave respect.png)Imagehoxson11051
VASL Log file (ASL-BoF13 No1.vlog)VASL Game LogNicho111371
FrFA (FrFA.gif)Map Imagebkemp011749
(FrF045 Totensonntag v622 Scenario Archive.jpg)Map Imagevon Marwitz1582
DescriptionUploaded by
TitleAuthorDate
AAR (view)Count_Zero2012-05-02 15:03:27
DescriptionUploaded by

Quick Map View

Location

Not Logged in

Images

 
Statistics:
Avg Rating: 6.85Votes: 66
Views: 7467
To-Play list count: 6
Estimated Play time: 2.9 hours
Recorded Games: 58
Archive recorded plays:
Polish30
German26
Drawn:0

ROAR Data: (as of today)
Totensonntag [Confirmed]
[A] Polish 66
[D] German 49
All Rights Reserved. (c)2022 Dave Ramsey.