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Messervy's Men E-AFR (id:#61116)
(ASL Journal # 9 ID: J127)   [next]   [previous]
Tamanau Gap, Eritrea 1940-11-06 (2 others)
FE 3: The Border Forts (Fanatic Pack 1)
#4: Retaking Gallabat (Gallabat: The War in East Africa 1940)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishItalian
43.478260869565%

Overview:

As part of the British invasion of Eritrea, Colonel F.W. Messervy’s “Gazelle Force”, a motorized commando unit comprised of three machine gun companies, a filed gun battery and a mechanized cavalry unit, was established with the mission of creating as much havoc among Italian and Eritrean commands as possible, a task it took on with enthusiasm at every opportunity. One typical encounter occurred on the night of 5 November 1940 when pickets from Skinner’s Horse were overrun by an Eritrean camel column on a small rocky knoll in the Tamanau Gap. The next morning, bolstered by two Sikh platoons on loan from the 3rd Royal Frontier Force Regiment, Gazelle Force assaulted the Eritrean position, which had itself been reinforced during the night.
Attacker: British (A and C Squadrons 1 (Skinner's) Horse and A Company, 3rd Royal Frontier Force Regiment "Gazelle Force")
Defender: Italian (II Group Bande Polizia, 35th and 101st Colonial Battalions)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.5 D:12.0
AFVs: A:4
Carrier A
Carrier B
Rolls Royce AC x 2

AFVs: D:1
M11/39

Guns: A:0
OML 2-in. Mortar x 2
Boys ATR
D:1
Cannone da 70/15
Mortaio da 45 Brixia
Fucile-cc S

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Light Woods. D: Air Support
Map Board(s):
50 Show/hide map dependencies
PublicationBoard
ASL 12 - Armies of Oblivion50
ASL 12 - Armies of Oblivion (2nd Edition)50
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-06-10(D) fabrizio da pra vs Fabio Mazzucchelli Italian win
2022-11-23(A) Paolo Cariolato vs Federico Corso British winGood Defence on part of my opponent, all sangars in the back of the hill with GUN, mortar and ATR on the advance position ready to make me pay the advace.
The initial SMOKE let me advance in force, sleezing freeze his advanced squad. He lost 3 (one to a lucky CC roll) on turn 4 I was in force on the hill and managed to survive one shock and a couple of P.Shocks.
All came down to an all our assault on my last half turn, I was very lucky in breaking many italian squad and even more lucky when my opponent rolled a 2 on a MC and surrendered.
All went down to the last CC roll. 1:2 sequential CC for my opponent. he failed, stayed in melee not in good order.

2022-10-27(A) Owen Edwards vs British winAn interesting mishmash, with a single Air mission, vehicles, desert-like features like Sangars and the oddity of Light Woods but no actual DTO rules, classic mediocre Italians holding a strong position, etc. The British recovered from early breaks and a bit of a ding from the Italian Air, with one Rolls Royce taking out the Italian M11/39, and the British rallying sufficiently and sneaking round to drive the Italians from the upper hills and to take the objective hex. It ended up a decent demonstration of "pinning fire" followed by advance to CC.
2022-07-09(D) Andy Goldin vs Ed Barnes Italian winHuman Wave 2022.
Ed moved very aggressively through well placed smoke, using sleaze freeze to prevent my forward units from firing. That got him on the hill and I started sweating. Decent shots with my mortar prevented him from flanking in strength but I was clearly in a vise.
British turn 3 ended badly with me x-ing my MMG on a sustained fire shot and malfunctioning my mtr.
But dice can be fickle. In CC I managed to destroy a carrier in with a snake eyes and generated an 8-0. On my player turn I broke most of the Brits on the hilltop and destroyed another carrier with my Gun. As Ed very graciously pointed out, I could then bag 2 more squads by moving off the hill and eliminating them for failure to rout. Killing another CXd squad guarding prisoners in CC, along with the previous body count (a lucky roll KIAd his 9-1 and another 447) put me over the top of the CVP cap, and that was game.
2022-02-12(A) Vic Lauterbach vs JM British winThe P5-P6 woods was the Italian Alamo (ADJACENT to hill hexes). Jim's solid plan was to slow me down and it almost worked. I had to take the hill AND get over it to push him out of those woods. Both key Italian stacks broke and Jim's defense crumbled into routs on GT5. The terrain is challenging as is playing 2nd Line British infantry. I immobilized the Italian tankette with ATR fire but it survived CC. The FB broke a squad strafing but wasn't really a factor. This was a close, well played and fun game.
View all or balance report
ActionDate
Dispang12 Added a playing2024-06-03 21:29:34
Dispang12 Rated the scenario2024-06-03 21:28:55
Cpl Wright Added a playing2024-05-31 01:58:15
fdapra Added a playing2023-06-12 09:13:15
Jude Added a playing2023-02-20 04:05:05
FileDescriptionUserViews
(brit-ital.png)Imagehoxson11140
Carriers of Gazelle Force (carriers EAfrica-27.jpg)Imagehoxson11224
Game end image (J127 end of GT6 and Game.PNG)Imagedieneuner25703
Map Boards (J127 map.jpg)Map Imagemtrodgers991377
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Carriers of Gazelle Force
 
Statistics:
Avg Rating: 6.97Votes: 32
Views: 10330
To-Play list count: 3
Estimated Play time: 4.4 hours
Recorded Games: 23
Archive recorded plays:
British10
Italian13
Drawn:0

ROAR Data: (as of today)
Messervy's Men
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[A] Italian 42
[D] British 35
All Rights Reserved. (c)2022 Dave Ramsey.