Previously released as "Red Sorghum, Yellow Earth" . . . During 1938, the Nationalists realized that inside Japanese-occupied Hopei province, the CPP had become the de-facto local government. This prompted GMD commanders to move units north of the Yellow River to reassert their influence. Caught off guard by such an anti-partisan sweep, a CCP regiment dispersed 'to disappear among the people like fish into the sea'. Their weapons group set out through the paddies with pursuers close behind, only to spot more of the enemy ahead. Evasion without a fight was no longer possible.
Attacker: Red Chinese (CCP 129 Division)
Defender: GMD (Elements of GMD Shensi-Honan Military District)
5.5 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:11.0 D:13.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:1
Cannone da 70/15
Misc Rules:
PTO (Bamboo, Hut and Paddy in Season). Prisoners count double.
The Chinese Gun immediately scored a critical on the first hit and doubled up on the success by vaporizing my 9-1 leader and the squad + MMG combo he was running with. It was a bad omen for the scenario, as almost every shot managed to break my units and, worse, ELR them... with an ELR of 4! By the end of turn 2 I had 3 functional squads, the rest were either dead or broken. It was easy to call it there. None of the balance options would've helped, and the CVP goal is far too difficult for the CCP troops. Not sure how to play this one for a win...