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Takin' Eibertingen WTO (id:#62261)
(Dispatches from the Bunker #39 ID: DB116)   [next]   [previous]
Eibertingen, Belgium 1945-01-19 (7 others)
FE 149: Arpad Bridge (Budapest Pack)
FB02: The Devil's Free to Have a Try (HASL 8 - Festung Budapest)
FB CG I: Pearl of the Danube (HASL 8 - Festung Budapest)
FB CG II: The Swept Away City (HASL 8 - Festung Budapest)
AP174: Forest Gumm (ASL Action Pack #16 From The Land Down Under)
AP174: Forest Gumm (ASL European Union Championship 2022)
J244: Bowden's Wood (ASL Journal #14)
Designer: Jeffrey D. Myers
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
48.275862068966%

Overview:

With two attached tanks but low on ammunition, Captain John M. Stephens’ Company G was tasked with taking one more village to clear the road back to St. Vith. Surprise was achieved when a wind causing blowing snow suddenly ceased…
Attacker: American (Elements of Company G, 23rd Infantry Regiment, 2nd Infantry Division and elements of C Company, 741st Tank Battalion)
Defender: German (Elements of Fallschirmjäger Division 3 with attached Sturmgeschutz)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:6.0
AFVs: A:2
M4A3(75)W x 2

AFVs: D:1
StuG IIIG

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Ammo Shortage (exc: AFVs), 9-2 Leader Heroic w D: StuG is immobilized.
Map Board(s): 12
Overlays: O1 O2
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultComments
2022-07-21(D) Jeff B vs Magnus Rimvall American winAmericans dropped some WP from a BAZ to kick things off (a tactic I never would've thought of) and make their northern approach to the village safe. With the placement however a lucky sniper took out their 9-1. Turn 2 saw the Americans narrow down my possible StuG placement to two hexes so, with the cover about to be blown, I blasted an American squad point blank, making it a broken HS. But this allowed one of the M4s the chance to park outside my CA and begin its assault on me. That lasted until my prep fire, when I was taken out despite placing a smoke screen in front of me. With really nothing now to stop the American crush forward it was even more vital that I just try and cling to concealment as long as possible. A HoB rally on an interdiction MC on my 548/MMG left me with a fanatic squad and newly generated hero, But with nowhere to hide I took my chances on a 8+1 at his monster kill stack, flubbing it badly, only to be decimated in DFPh. Another sniper hit took out his 8-0, but it was way too late at this point to matter. In the end my upper-level encircled conscript squad, whom I thought for sure would fall, wasn't enough to grant me a win when I missed an ambush withdrawal by one pip with a HS who would've been enough. We had forgotten about American ammo shortage until way too late in the game, which was unfortunate because I think it may have been material to the outcome. All-in-all this was as boring and hopeless of a defense as I had feared. Yuck.
2021-03-23(A) Chuck Dye vs patrickpalma American win
2021-03-23(D) patrick palma vs Chuck Dye American win
2020-06-17(A) Dave Mareske vs Paul Works German winSmall and dicey. Paul set the HIP AFV where I did not expect it. My Americans got no smoke on the first turn and moving around proved deadly. Both tanks were lost on close TK numbers...could have gone the other way with better dice and an better plan of attack. At least it was over quick.
2018-02-17(D) Michael Focht vs Cliff Welsh German win
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ActionDate
buser333 Added a playing2022-07-21 19:05:21
ppalma Added a playing2021-04-01 10:05:33
ChuckD Uploaded the Board image2021-03-25 12:36:53
ChuckD Added a playing2021-03-25 12:35:20
hoxson1 Linked the scenario to ROAR2021-03-18 22:35:03
FileDescriptionUserViews
(us-germ.png)Imagehoxson1612
(sherman snow field inf foxhole.png)Imagehoxson1583
(Db116 winter map w overlays.png)Map Imagehoxson1607
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Statistics:
Avg Rating: 5.22Votes: 9
Views: 2749
To-Play list count: 1
Estimated Play time: 2.3 hours
Recorded Games: 8
Archive recorded plays:
American4
German4
Drawn:0

ROAR Data: (as of November 2021)
Takin' Eibertingen [Confirmed]
[A] German 10
[D] American 11
All Rights Reserved. (c)2022 Dave Ramsey.