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Initial Skirmish ETO (id:#62712)
(Nor'easter XX ID: YASL#2)   [next]   [previous]
Hannut, Belgium 1940-05-12 (32 others)
NEWS48: For One More Hour (ASL News # 26)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
16: Dutch Treat (Dezign Pak 2)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
KVxx: Burning Bjerkvik (Klementi Voroshilov Scenarios)
DN02: Chasseurs at Yvoir (ASL 10a - Croix de Guerre)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
VV152: Contact! (Vae Victis # 180)
AP231: Crossing Chaos (ASL Action Pack #21 Blitzkrieg to Paris)
Designer: Stephen Johns
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanFrench
46.969696969697%

Overview:

On the first day of the eventual five day battle of the Gembloux Gap, the French screening force holding Hannut was scheduled to fall back at 0800 hours. At that same time the lead elements of Panzer Regiment 35 led by Leutnant Rauschbanch approached the hamlet. The Germans were surprised to be counterattacked by two Pan-hard armored cars led by Sous-Lieutenant Paumé of the 12th Cuirassiers.
Attacker: German (II/35th Panzer Regiment, 4th Panzer Division)
Defender: French (11ème Régiment de Dragons Portés &12ème Cuirassiers, 3ème Division Légère Mécanique)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:5.0
AFVs: A:5
PzKpfw IIA x 2
PzKpfw IB x 3
Motorcycle w/Sidecar x 3
Motorcycle x 5

AFVs: D:2
AMD 35 x 2

Guns: A:0
PzB 39 ATR
D:0
Canon de 37 mle 16 TR
Fusil Antichar Boys ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Grain is in Season. Voluntary AFV Abandonment (D5.4) is NA.
Map Board(s):
70 Show/hide map dependencies
PublicationBoard
ASL Action Pack #1070
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-11-24(A) Jobbo Fett vs JobboFett French winSome smooth shooting by the 37mm INF gun led to an early lead by the French that they never let go of. They seemed to have the advantage on dice rolls, and the Germans simply lost too many units and were unable to rally units when they needed it most.

An interesting, fast scenario, but one plagued by the same issue as many other small scenarios - units dying too fast can close the door quickly on a hopeful player.
2025-03-21(A) Len Kay vs Chuck Tewksbury French winVery tight, lots of fun. I lost by 1 VP. Motorcycles!
2024-11-14(A) David Ramsey vs Martin Barker French winThe French armoured cars sat in the middle of the town and held off the German tanks which when killed left too many CVP to chase.
2024-11-14(A) Ian Morris vs Neil Brunger German winI managed to get up to the village without much harm, just a broken squad, and two Malf'ed Pz IBs on back-to-back rolls of 11 for bounding fire - both repaired in the French rally phase. Everybody was dismounted, the motorbikes played no further part. I kept the panzers in motion throughout the game - Neil rarely hit them, and all survived. Neil drove his armoured cars into the centre of the village, where eventually I was able to knock one out. Having got into his rear and with little left to stop me, Neil conceded.
2024-07-02(D) Paolo Cariolato vs Federico Corso French winNice little scenario with some options for both players.
View all or balance report
ActionDate
Jobbo_Fett Added a playing2025-11-25 03:24:39
Hutch Modified the Unit Elements2025-03-22 06:36:30
waaayback Added a playing2025-03-22 01:04:19
Gamer72 Added a playing2024-11-18 14:41:51
Dave Added a playing2024-11-15 13:18:16
FileDescriptionUserViews
(YASL2 Initial Skirmish.vsav)VASL Setupmikegrogan4361055
(!germ-french.png)Imagehoxson11440
AMD 35 (AMD35 2.png)Imagehoxson11591
(YASL2 Initial Skirmish Scenario Archive.jpg)Map Imagevon Marwitz1437
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Statistics:
Avg Rating: 6.50Votes: 24
Views: 6740
To-Play list count: 0
Estimated Play time: 2.9 hours
Recorded Games: 23
Archive recorded plays:
German10
French13
Drawn:0

ROAR Data: (as of today)
Initial Skirmish [Confirmed]
[A] French 21
[D] German 22
All Rights Reserved. (c)2022 Dave Ramsey.