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The Veluwe ETO (id:#62738)
(Blitzkrieg in the West - Northern Campaign ID: BWN 2)   [next]   [previous]
De Mheen, The Netherlands 1940-05-11 (34 others)
46: Birds of Prey (ASL 6 - The Last Hurrah (2nd Edition))
J40: Might Makes Right (ASL Journal # 3)
J41: By Ourselves (ASL Journal # 3)
NEWS65: Frontal Collision (ASL News # 31)
G1b: Paper Line (Internet)
VHN6: Battling for Belgium (Critical Hit # 7.1)
GTF 1: Caught Napping (Gembloux: The Feint)
RBF 5: Paper Line (Recon by Fire! #1)
GD 3: Textbook Attack (Grossdeutschland Pack 1 - The Early Years)
O94.1: The Glory Bridge (On All Fronts # 94)
VV15: Piege a Marche (Vae Victis # 20)
V03: Assault on a Queen (View From the Trenches # 7)
FT 89: Too Little, My Friend ... (Franc-Tireur #11)
45: Below the Belt (Dezign Pak 4)
U18: Assault on a Queen (Turning the Tide)
46: Birds of Prey (ASL 11 - Doomed Battalions (3rd Edition))
ATF1: Paper Line (HOB's All Time Favorites)
SP207: Resiste et Mords (Schwerpunkt #18)
ESG97: Foot in the Door (Dezign Pak 8)
GTF 1: Caught Napping (Gembloux II)
VHN 6: Battling for Belgium (Facing the Blitz II)
RPT81: Garski's Fusillade (Rally Point # 9)
BWN 3: Schweiss Spart Blut (Blitzkrieg in the West - Northern Campaign)
MM15: Crossroads at Suxy (March Madness 2015 - The Very Best of.. .(Vol. 1))
DB134: March on Marche (Dispatches from the Bunker #43)
SP 271: Zwarts' Madhouse (Schwerpunkt #23)
DN01: Prelude: Chabrehez (ASL 10a - Croix de Guerre)
BWC-7: The Maastricht Bridges (Blitzkrieg in the West - Central Campaign)
BWC-8: Rearguard Action (Blitzkrieg in the West - Central Campaign)
BWC-9: Holding The Line (Blitzkrieg in the West - Central Campaign)
BG7: Suxy Riders (Covered)
ASLN65: Frontal Collision (Critical Hit #8.2)
46: Birds of Prey (ASL 11a - Doomed Battalions (4th Edition))
Q38: Belgian Bottleneck (Quick 6 Scenario Pack VII)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)Dutch
35.714285714286%

Overview:

In the early hours of the German attack, the Dutch were able to destroy several bridges. Despite this setback, reconnaissance units of the SS-Leibstandarte Regiment managed to cross a damaged bridge and were soon racing west into the forest area known as the Veluwe. There they would meet up with the Dutch 5th Hussars.
Attacker: German (SS) (SS Leibstandarte Regiment)
Defender: Dutch (5th Hussar Regiment)  
7.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:8.0 D:8.0
AFVs: A:2
PSW 221
PSW 222

AFVs: D:0
Guns: A:0 D:2
6-Veld 57mm INF x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Variable OOB both sides D: 3 MG Bunkers
Map Board(s):
5 q Show/hide map dependencies
PublicationBoard
ASL Starter Kit Expansion Pack #1 2nd Editionq
ASL Starter Kit Expansion Pack #1 1st Editionq
ASL 1 - Beyond Valor (3rd Edition)5
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-04-20(A) O Ramaille vs Dutch winThe Dutch bunkers blocked with efficiency the way through the roads of map q. The SS reinforced by several PSW 221 and PSW 222 armored cars managed to destroy the Dutch infantry but were unable to pass through the bunkers. Several PSW were recalled due to HMG shots. The SS were running out of time and decided to cross the large forest to the South guarded by some Dutch infantry guns. At the time, Dutch armored cars arrived from the East and chased the two last PSW. The German panzers were finally destroyed and only a few squads (6 VP) were able to cross the firelane and exit. A Dutch victory.
2018-03-27(A) Ian Morris vs Gerard Burton German (SS) win
2018-01-03(D) Tom Kearney vs Lindsey Murillo Dutch win
2016-12-20(D) Chuck Dye vs Kevin Killeen German (SS) win
2016-11-22(A) Dave Mareske vs Nathan Wegener Dutch win
2016-11-21(D) nathan wegener vs Dave Mareske Dutch winDefinitely a puzzle game - a few good choices on setups. Put bunkers in the rear and focused on slowing his infantry. Some lucky long range shots for me and opponent avg'd 8.5 or so on his AC shots. He Got a couple cars off but was stuffed on the grunts only getting a single squad around the wire and past the HMG firelane
2015-12-13(D) Michael Dorosh vs Colin Emerson German (SS) winInteresting problem. Played twice in playtest, once as each side.
2015-12-04(A) Michael Dorosh vs Colin Emerson Dutch winWild scenario, with a couple of obvious routes for the Germans to get off the map, and a desperate Allied force trying to stop him.
View all or balance report
ActionDate
lt_steiner Added a playing2024-04-20 16:18:39
hoxson1 Linked the scenario to ROAR2020-10-22 21:09:22
hoxson1 Modified the Defender's Guns2020-10-22 21:08:06
hoxson1 Modified the Attacker's AFVs2020-10-22 21:04:34
hoxson1 Modified the unit counts2020-10-22 21:04:34
FileDescriptionUserViews
(psw 231 8-rad on move.png)Imagehoxson11051
(ss-dutch new.png)Imagehoxson1959
(N3-_The_Veluwe_Map.jpg)Map Imagehoxson1967
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Statistics:
Avg Rating: 5.67Votes: 9
Views: 5502
To-Play list count: 0
Estimated Play time: 3.7 hours
Recorded Games: 7
Archive recorded plays:
German (SS)3
Dutch4
Drawn:0

ROAR Data: (as of today)
The Veluwe [Confirmed]
[A] German 2
[D] Dutch 5
All Rights Reserved. (c)2022 Dave Ramsey.