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The Lock of Colmar ETO (id:#63879)
(From The Cellar Pack #9 ID: FT271)
Kaysersberg, France 1944-12-18 (16 others)
J88: Escape to Wiltz (ASL Journal # 5)
P: The Road to Wiltz (AH:The General # 26.1)
G29: Shoot-N-Scoot (AH:The General # 30.4)
G41: Jabo! (AH:The General # 31.5)
JR 1: Peiper's Prelude (Internet)
CH 60: Return to Luxembourg (Critical Hit # 3.1)
SP85: The McCown Encounter (Schwerpunkt # 8)
SP86: Bridge at Stavelot (Schwerpunkt # 8)
MP10: Tripwire (Melee Pack II)
JW 01: Deutsche Banzai (German Banzai) (Assurbanipal)
FoW 2: Un Pont Sur l’Amblève (Frog of War Magazine # 2)
FT178: Niederburg Farmhouse (From The Cellar Pack #7)
192: Shoot-N-Scoot (ASL 3a Yanks (2nd Edition))
DCRB 06: "Who's in Command Here?" (Red Banner 2019 Q3 Summer)
KR#3: Lausdell Mad Minute (Krinkelt-Rocherath)
KR#5: Deathtrap For Panzers (Krinkelt-Rocherath)
Designer: Lionel Colin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
American / Free FrenchGerman
100%

Overview:

Kaysersberg was a small town situated at the end of the Weiss Valley just before the Alsatian plain in eastern France. At the end of 1944 both sides knew that this town was essential to protect the Colmar Pocket, the last large German foothold in France. The US 36th ID had been blocked and had taken heavy loses while trying to take the town. On the 17th they nevertheless managed to take half of Kayserberg but their AFV support from the Free French 5ème Division Blindée was blocked by the river crossing the middle of the town. They requested help from the 1er Régiment de Chasseurs d’Afrique (5ème DB) and other elements of the 36th ID that have just taken Kientzheim on the northeast. With the support of 25 men from the 30th IR, several elements of the 5ème DB (2 platoons of Foreign Legion and several tanks) launched an attack from behind on the morning of the 18th.
Attacker: American / Free French (Elements of 31st Infantry Regiment, 36th Infantry Division and 30th Infantry Regiment, 3rd Infantry Division and elements of Regiment de Marche de la Legion Etrangere and 1er Regiment de Chasseurs d'Afrique)
Defender: German (Reinforce elements of 18th Infanterie-Division with Local Police)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.5 D:10.0
AFVs: A:5
M4A2 x 5

D:2
StuG IIIG

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS. Treat Brush as Vineyards.
Map Board(s): 71 81
Overlays: NONE
Errata (source)
on board 81 hexrows K-GG are in playdesigner
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Scenario info

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Last Played:
DateReporterOpponentResultComments
2020-11-29(D) Richard Jenulis vs Jon Kay American / Free French win2020 Albany Tournament (round 3). Came down to the last CC phase. A German 5-4-8 failed to take out a 2nd Line American HS on turn 5. Had that CC gone the other way the Germans would have won. Tense scenario for both sides.
2019-05-29(D) Paolo Cariolato vs Federico Corso American / Free French winVery interesting scenario, it deserves a good plan from the german point of view. the Allied player must adapt and don't forget to occupy the high ground. Nice scenario.
View all
ActionDate
RJenulis Added a playing2020-11-30 16:55:40
hoxson1 Modified the Unit Elements2020-01-18 18:34:04
hoxson1 Updated the Victory Conditions2020-01-18 18:31:40
hoxson1 Modified the misc. rules2020-01-16 13:53:32
hoxson1 Modified the overlays2020-01-16 13:52:41
FileDescriptionUserViews
(usfreefrench-germ.png)Imagehoxson1124
(kayser colmar pocket.png)Imagehoxson1137
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Statistics:
Avg Rating: 7.67Votes: 3
Views: 694
To-Play list count: 1
Estimated Play time: 4.5 hours
Recorded Games: 2
Archive recorded plays:
American / Free French2
German0
Drawn:0

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All Rights Reserved Dave Ramsey.