The Lock of Colmar ETO (id:#63879)
(From The Cellar Pack #9 ID: FT271)
Kaysersberg, France
1944-12-18 (16 others)
J88: Escape to Wiltz (ASL Journal # 5)
P: The Road to Wiltz (AH:The General # 26.1)
G29: Shoot-N-Scoot (AH:The General # 30.4)
G41: Jabo! (AH:The General # 31.5)
JR 1: Peiper's Prelude (Internet)
CH 60: Return to Luxembourg (Critical Hit # 3.1)
SP85: The McCown Encounter (Schwerpunkt # 8)
SP86: Bridge at Stavelot (Schwerpunkt # 8)
MP10: Tripwire (Melee Pack II)
JW 01: Deutsche Banzai (German Banzai) (Assurbanipal)
FoW 2: Un Pont Sur l’Amblève (Frog of War Magazine # 2)
FT178: Niederburg Farmhouse (From The Cellar Pack #7)
192: Shoot-N-Scoot (ASL 3a Yanks (2nd Edition))
DCRB 06: "Who's in Command Here?" (Red Banner 2019 Q3 Summer)
KR#3: Lausdell Mad Minute (Krinkelt-Rocherath)
KR#5: Deathtrap For Panzers (Krinkelt-Rocherath)
P: The Road to Wiltz (AH:The General # 26.1)
G29: Shoot-N-Scoot (AH:The General # 30.4)
G41: Jabo! (AH:The General # 31.5)
JR 1: Peiper's Prelude (Internet)
CH 60: Return to Luxembourg (Critical Hit # 3.1)
SP85: The McCown Encounter (Schwerpunkt # 8)
SP86: Bridge at Stavelot (Schwerpunkt # 8)
MP10: Tripwire (Melee Pack II)
JW 01: Deutsche Banzai (German Banzai) (Assurbanipal)
FoW 2: Un Pont Sur l’Amblève (Frog of War Magazine # 2)
FT178: Niederburg Farmhouse (From The Cellar Pack #7)
192: Shoot-N-Scoot (ASL 3a Yanks (2nd Edition))
DCRB 06: "Who's in Command Here?" (Red Banner 2019 Q3 Summer)
KR#3: Lausdell Mad Minute (Krinkelt-Rocherath)
KR#5: Deathtrap For Panzers (Krinkelt-Rocherath)
Designer: Lionel Colin
Starter kit scenario?: Deluxe scenario?:
Balance:
American / Free FrenchGerman
Overview:
Kaysersberg was a small town situated at the end of the Weiss Valley just before the Alsatian plain in eastern France. At the end of 1944 both sides knew that this town was essential to protect the Colmar Pocket, the last large German foothold in France. The US 36th ID had been blocked and had taken heavy loses while trying to take the town. On the 17th they nevertheless managed to take half of Kayserberg but their AFV support from the Free French 5ème Division Blindée was blocked by the river crossing the middle of the town. They requested help from the 1er Régiment de Chasseurs d’Afrique (5ème DB) and other elements of the 36th ID that have just taken Kientzheim on the northeast. With the support of 25 men from the 30th IR, several elements of the 5ème DB (2 platoons of Foreign Legion and several tanks) launched an attack from behind on the morning of the 18th.Attacker: American / Free French (Elements of 31st Infantry Regiment, 36th Infantry Division and 30th Infantry Regiment, 3rd Infantry Division and elements of Regiment de Marche de la Legion Etrangere and 1er Regiment de Chasseurs d'Afrique)
Defender: German (Reinforce elements of 18th Infanterie-Division with Local Police)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:13.5 D:10.0 |
AFVs: A:5 M4A2 x 5 D:2StuG IIIG |
Guns: A:0 D:0 |
Misc Rules: | GS. Treat Brush as Vineyards. |
Map Board(s): | 71 | 81 |
Overlays: | NONE |
Errata (source)
on board 81 hexrows K-GG are in play | designer |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Action | Date |
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RJenulis Added a playing | 2020-11-30 16:55:40 |
hoxson1 Modified the Unit Elements | 2020-01-18 18:34:04 |
hoxson1 Updated the Victory Conditions | 2020-01-18 18:31:40 |
hoxson1 Modified the misc. rules | 2020-01-16 13:53:32 |
hoxson1 Modified the overlays | 2020-01-16 13:52:41 |
File | Description | User | Views |
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(usfreefrench-germ.png) | Image | hoxson1 | 124 |
(kayser colmar pocket.png) | Image | hoxson1 | 137 |
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