homepage
  • Your recently viewed scenarios
    • Ratushniak's Sacrifice
      DrDryg played the scenario
      In Front of the Storm
      Danno played the scenario
      In Front of the Storm
      grumblejones played the scenario
      The Cross Roads
      Barking Monkey played the scenario
      Ozerekya Breakout Tactical Mission
      Gamer72 played the scenario
      Turned Back at Tylicz
      ASLSKGwahlur played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Mojave Madness USA (id:#64017)
(Grumble Jones ID: GJ075)
Camp IBIS, California 1943-08-13 (3 others)
D6: Draconian Measures (DASL 1 - Streets of Fire)
NFNH 12: The Grim Reapers (Waffen-SS III: Neither Fear Nor Hope)
DASL 6: Draconian Measures (Deluxe Advanced Squad Leader)
Designer: Kermit Mullins
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

For months, the tankers of the 11th Armored Division had been training in the California desert at Camp IBIS. Located in the land of the Mojave Indians, the tankers had been warned to avoid the area near Dead Mountain Wilderness. For the most part the tankers had complied...until a training group became lost on August 13th, 1943. As night set, the group found themselves deep in the Dead Mountain Wilderness. Let by Lt. Ryan O’Connor, the training group finally orientated themselves and made for a mountain pass to their east. Low on fuel, some of the vehicles ran out of gas. Some of the troopers jumped on the available vehicles, while others followed on foot. Then...a long dead...evil began to emerge from nearby caves and move towards the unsuspecting tankers. The Mojave had warned them...
Attacker: American (11th Armored Division Training Class 801343-A)
Defender: Zombies (Native American Skin Walkers and Zombies)  
6.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:5.0 D:30.0
AFVs: A:9
M3 ht x 5
M3A1 LT x 3
M3 MT

D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s): 25 26 27
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentResultComments
View all
ActionDate
hoxson1 Modified the Theatre2021-02-23 18:12:35
hoxson1 Updated the Victory Conditions2020-01-14 14:58:39
hoxson1 Uploaded an Image2020-01-14 14:54:54
hoxson1 Modified the overlays2019-10-02 03:27:46
hoxson1 Modified the Attacker's AFVs2019-10-02 03:27:01
FileDescriptionUserViews
(GJ-075 Mojave Madness.jpg)Imagegrumblejones142
(untitled.png)Imagegrumblejones104
(us-zombie.png)Imagehoxson171
PDF Version (GJ-075 Mojave Madness.pdf)Misc.grumblejones143
Back Story (Backstory.JPG)Misc.grumblejones130
(mojave madness map.png)Map Imagehoxson199
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Images

 
Statistics:
Avg Rating: n/aVotes: 0
Views: 721
To-Play list count: 0
Estimated Play time: 11.4 hours
Recorded Games: 0
Archive recorded plays:
American0
Zombies0
Drawn:0

ROAR Data: (as of Nov 2019)
Mojave Madness
[Log in to Confirm or Edit]
[A] American 0
[D] Zombies 0
All Rights Reserved Dave Ramsey.