homepage
  • Your recently viewed scenarios
    • Faugh A Ballagh!
      alexashton@vinecc.org played the scenario
      Brigade Hill
      Dave played the scenario
      The Last Day of the Cuneense
      dmareske played the scenario
      Failure to Communicate
      Neal Ulen played the scenario
      Whom Gods Destroy
      Stumpy82 played the scenario
      Baron's Counterattack
      lechiquier94 played the scenario
  • Not Logged In
  • Home
  • Shop for Scenarios
  • Article List
  • Reviews
  • Advanced Search
  • Games Wanted
  • Publications
  • Scenario Picker
  • Contact
  • Events
  • Scenario Lists
  • Information
    • REST API
    • Privacy policy
    • Terms and Conditions
  • Login/Register
    • Login
    • Register
Castello Fatato ETO (id:#65722)
(ASL 7a - Hollow Legions (3rd Edition) ID: 273)
See Also: Castello Fatato by Multi-Man Publishing Castello Fatato by Avalon Hill
Meshkov, Russia 1942-12-20 (6 others)
BB8: Castello Fatato (Backblast # 1)
G38: Castello Fatato (AH:The General # 31.4)
HP32: Sweet Surrender (Hero PAX 4: Mediterranean Theater of Operations)
AP45: Reaping Rewards (ASL Action Pack # 5 East Front)
VV87: Dieu Est Avec Nous! (Vae Victis # 113)
223: Reaping Rewards (ASL 12 - Armies of Oblivion (2nd Edition))
Designer: Steve Petersen and Brian Youse
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
ItalianRussian
45.454545454545%

Overview:

The Italian 8th Army had been retreating since the prior morning in the face of the Russian winter offensive aimed at encircling and destroying Paulus’s 6th Army in Stalingrad. Charged with defending the flanks of the 6th Army, Germany’s brittle allies had been shattered by the mighty blow of the Russian counteroffensive, with many units swallowed up by the advancing Russian armies. Lt. Felice Bracci and the 3rd Bersaglieri Regiment were ordered to destroy all heavy weapons, save Bracci’s two anti-tank guns, and lead the Italians’ retreat to the town of Meshkov. Late in the afternoon of the 20th, Bracci saw a “fairy castle”, the cathedral in Meshkov, dominating the skyline. Forming a skirmish line, the Bersaglieri approached the town. Suddenly, mortar shells began to fall and Russian machineguns opened up on the advancing troops. The Russians had beaten them to the town and were using the cathedral as a strongpoint.
Attacker: Italian (3° Compagnia, 3° Reggimento Bersaglieri and 172° Compagnia Cannoni Controcarro)
Defender: Russian (1st Guards Army)  
6.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:20.0 D:8.0
AFVs: A:0 D:0
Guns: A:2
Cannone da 47/32 x 2
D:0
50mm RM obr. 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Deep Snow (E3.73), Extreme Weather (E3.74), Steepe Terrain (F13.2), Night (E1.) A: HW (A25.23)
Map Board(s): 27 28
Overlays: X7 X8 X9 X10 X11 X12 X1 X14 X15 X18
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

  • Recent Playings
  • Latest Updates
  • User Files
  • Public Lists
  • Comments
  • Links/References
Last Played:
DateReporterOpponentResultComments
2022-05-29(A) Rich Weiley vs Dave Wallace Russian winHad the Italians in this one. It was a quick game. Conceded at the end of Italian turn 2. At that stage I had 5 1/2 good order squads on the map with two good order leaders (I guess wounded 6+1s technically count as good order). CVP count was 13 to 2. This included losing 4CVP to one sniper attack. I might have made a better fist of this if my morale rolls had been better but VASL says I averaged 7.76 over 33 rolls. Meanwhile my opponent averaged 6.43 on the IFT.

For the record my human wave came down the Z to FF hexrows. My plan, such as it was, anticipated clearing the woods mass and buildings around CC5 and using that a a base for a two pronged attack on the victory building. Almost immediately discovered a HIP 628 in 28 AA1 which spray-fired and broke three of the 4 adjacent squads. I did manage to get into CC with this unit and eliminate it for no further loss, which was the sole highlight of the scenario for me. With a few other assorted breaks left the survivors of the initial human wave around the 2/3 hexrow on board 28. Soviet HMG was in V3 and had little impact (and in fact broke in Soviet turn 1 prep fire shooting at one of the ATGs). The second turn human wave was the icing on the cake, I launched this with six squads and a 6+1. By its conclusion there remained an unbroken halfsquad and wounded 6+1.

Nevertheless, I think this is a very evocative scenario particularly on VASL where the map appears suitably bleak and desolate, underlining the desperate circumstances these Italians found themselves in. I'd like to try it again (with better dice next time).
View all
ActionDate
Rich Weiley Added a playing2022-05-29 02:20:35
hoxson1 Linked the scenario to ROAR2022-01-02 11:27:53
hoxson1 Uploaded the Board image2022-01-02 11:27:14
hoxson1 Uploaded an Image2022-01-02 11:18:42
Hutch Modified the Defender's Guns2021-12-30 15:16:33
FileDescriptionUserViews
(night ital-sov.png)Imagehoxson178
(G38.png)Map Imagehoxson171
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

Quick Map View

Location

Not found

Images

 
Statistics:
Avg Rating: 6.00Votes: 1
Views: 0
To-Play list count: 1
Estimated Play time: 6.7 hours
Recorded Games: 1
Archive recorded plays:
Italian0
Russian1
Drawn:0

ROAR Data: (as of January 2022)
Castello Fatato [Confirmed]
[A] Italian 5
[D] Russian 5
All Rights Reserved Dave Ramsey.