Goodenough? PTO (id:#66821)
Taleba Bay, Goodenough Island, New Guinea
1942-10-23 (19 others)
HS11: The Sand Spit (HSASL 1 - Operation Watchtower)
LN2: Hell's Corner (Leatherneck)
TAC24: Un Coin d'Enfer (Tactiques # 3)
AK 6: Fraser's Black Line Dash (Afrikakorps - AK001 El Alamein)
AK 9: Hunters of Africa (Afrikakorps - AK001 El Alamein)
HC05: The Sand Spit (Operations Special Issue #3)
BC21: Irksome Rearguard (Aussie Battler Pack)
: "Lightfoot" (View From the Trenches - Brit Pack)
RO01: Blood on the Tracks (HASL 10b - Red October)
RO02: Second Step (HASL 10b - Red October)
RO CG I: X-Tag (HASL 10b - Red October)
#8: Staunch Sector (Deir El Munassib: The Battle of El Alamein 1942)
RB#34: Strum Gruppe (Stalingrad Baby Bounce 2)
RB#37: Full Moon (Stalingrad Baby Bounce 3)
RB#39: Salient Stand (Stalingrad Baby Bounce 3)
RB#40: Gone To Ground (Stalingrad Baby Bounce 3)
HC05: The Sand Spit (ASL 13 - Rising Sun (2021))
#9: Alte Mann Todt (Island Of Blood: To The Volga 5)
J235: Irksome Rearguard (ASL Journal #14)
LN2: Hell's Corner (Leatherneck)
TAC24: Un Coin d'Enfer (Tactiques # 3)
AK 6: Fraser's Black Line Dash (Afrikakorps - AK001 El Alamein)
AK 9: Hunters of Africa (Afrikakorps - AK001 El Alamein)
HC05: The Sand Spit (Operations Special Issue #3)
BC21: Irksome Rearguard (Aussie Battler Pack)
: "Lightfoot" (View From the Trenches - Brit Pack)
RO01: Blood on the Tracks (HASL 10b - Red October)
RO02: Second Step (HASL 10b - Red October)
RO CG I: X-Tag (HASL 10b - Red October)
#8: Staunch Sector (Deir El Munassib: The Battle of El Alamein 1942)
RB#34: Strum Gruppe (Stalingrad Baby Bounce 2)
RB#37: Full Moon (Stalingrad Baby Bounce 3)
RB#39: Salient Stand (Stalingrad Baby Bounce 3)
RB#40: Gone To Ground (Stalingrad Baby Bounce 3)
HC05: The Sand Spit (ASL 13 - Rising Sun (2021))
#9: Alte Mann Todt (Island Of Blood: To The Volga 5)
J235: Irksome Rearguard (ASL Journal #14)
Designer: Steven C. Swann
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
None.Attacker: Australians (No more details)
Defender: Japanese (No more details)
7.5 turns
Players: 2 OBA: None Night: No| Unit Counts: |
| Squads: A:12.0 D:7.0 |
| AFVs: A:0 |
| AFVs: D:0 |
| Guns: A:0 D:0 |
| Misc Rules: |
| Map Board(s): |
| Publication | Board |
|---|---|
| ASL 13 - Rising Sun | 34 |
| ASL 13 - Rising Sun (2021) | 34 |
| Franc-Tireur #11 | LFT1 |
| ASL 8 - Code of Bushido | 34 |
| Overlays: |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
| Action | Date |
|---|---|
| hoxson1 Updated the Scenario ID | 2025-04-08 19:48:12 |
| Lionelc62 Added the scenario | 2024-04-12 05:21:42 |
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| Avg Rating: n/a | Votes: 0 | Views: | 0 |
| To-Play list count: | 0 | |
| Estimated Play time: | 3.3 hours | |
| Recorded Games: | 0 | |
| Archive recorded plays: | ||
| Australians | 0 | |
| Japanese | 0 | |
| Drawn: | 0 | |

