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Tough Day at Bitokara PTO (id:#67477)
(From The Cellar Pack #14 ID: FT350)   [next]   [previous]
Bitokara Village, New Britain 1944-03-08 (3 others)
PKC 1.02: San Nen Kire! (Coastal Fortress)
FE CG 3: San Nen Kire! (Fanatic Pack 5)
AP176: Always Ready (ASL Action Pack #17 Oktoberfest XXXV)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Before the first Marine set foot on the shores of Volupai, the struggle for Bitokara was already a race against time. By landing at the base of the Willaumez Peninsula on March 6, the 1st Marine Division hoped to sprint across the narrow isthmus and establish a “stopper” that would trap the retreating Japanese force. The days leading up to Bitokara were defined by a brutal crawl through the Volupai Plantation, where Japanese snipers and mortar teams traded space for time. Slowly falling back toward the natural defensive bottleneck of the Bitokara Mission and the nearby airfield, the Japanese under the command of Captain Kiyomatsu Terunuma established a final but strong defence line around Bitokara Mission.
Attacker: Japanese (No more details)
Defender: American (USMC) (No more details)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the gps location2026-10-28 04:09:10
Hutch Uploaded an Image2026-10-28 04:04:47
Hutch Modified the Defender2026-10-28 04:02:25
Hutch Modified the overview2026-10-28 04:01:20
Hutch Added the scenario2026-10-28 04:00:38
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Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 0 hours
Recorded Games: 0
Archive recorded plays:
Japanese0
American (USMC)0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.