Hell Wouldn't Have It
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 16
Defender wins (American (USMC)): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1088 | 1000 | 62% | 2020-01-26 | | Won |
| 1120 | 1019 | 64% | 2017-06-24 | | Won |
| 1120 | 1056 | 59% | 2017-06-24 | | Won |
| 1080 | 927 | 71% | 2016-02-10 | | Won |
| 1000 | 943 | 58% | 2014-11-21 | | Won |
| 870 | 1233 | 11% | 2014-10-19 | | Lost |
| 1000 | 1100 | 36% | 2007-10-19 | | Won |
| 1125 | 1167 | 44% | 2003-02-09 | | Won |
Attacking (7 wins) average ELOs: 1050.4 vs 1055.6 has a 49.24% of winning (if the scenario was perfectly balanced).