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Irksome Rearguard PTO (id:#61187)
(Aussie Battler Pack ID: BC21)   [next]   [previous]
See Also: Irksome Rearguard by Multi-Man Publishing
Eora Creek, Papua 1942-10-23 (19 others)
HS11: The Sand Spit (HSASL 1 - Operation Watchtower)
LN2: Hell's Corner (Leatherneck)
TAC24: Un Coin d'Enfer (Tactiques # 3)
AK 6: Fraser's Black Line Dash (Afrikakorps - AK001 El Alamein)
AK 9: Hunters of Africa (Afrikakorps - AK001 El Alamein)
HC05: The Sand Spit (Operations Special Issue #3)
: "Lightfoot" (View From the Trenches - Brit Pack)
RO01: Blood on the Tracks (HASL 10b - Red October)
RO02: Second Step (HASL 10b - Red October)
RO CG I: X-Tag (HASL 10b - Red October)
#8: Staunch Sector (Deir El Munassib: The Battle of El Alamein 1942)
RB#34: Strum Gruppe (Stalingrad Baby Bounce 2)
RB#37: Full Moon (Stalingrad Baby Bounce 3)
RB#39: Salient Stand (Stalingrad Baby Bounce 3)
RB#40: Gone To Ground (Stalingrad Baby Bounce 3)
HC05: The Sand Spit (ASL 13 - Rising Sun (2021))
#9: Alte Mann Todt (Island Of Blood: To The Volga 5)
J235: Irksome Rearguard (ASL Journal #14)
FT333: Goodenough? (Franc-Tireur #16)
Designer: Murray McCloskey
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AustralianJapanese
100%

Overview:

The Australian pursuit of the retreating Japanese led the advancing 16th Brigade to Eora Creek. A Japanese rearguard had turned the opposite bank into a jungle fortress. A direct assault was considered a costly option. However, with pressure from General MacArthur and Australia's General Blarny, Brigadier Lloyd decided to seize a bridgehead across the creek at night and exploit any gains during the day. The lead company made it safely across the first log bridge and was crossing the second when the Japanese spotted them and opened fire.
Attacker: Australian (2/1st Battalion and 2/3rd Battalion, 16th Brigade)
Defender: Japanese (3rd Battalion, 144th Regiment)  
9.5 turns
    Players: 2     OBA: None     Night: Yes
Unit Counts:
Squads: A:22.0 D:15.0
AFVs: A:0
AFVs: D:0
Guns: A:1
OML 3-in. Mortar
OML 2-in. Mortar
D:2
Year-41 Type Mountain Gun
Type 97 Curved-Fire Infantry Gun
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO, LJ. Treat Marsh/Swamp as LJ. Night rules Turns 1-3 only
Map Board(s):
35 36 Show/hide map dependencies
PublicationBoard
ASL 13 - Rising Sun35
ASL 13 - Rising Sun36
ASL 13 - Rising Sun (2021)35
ASL 13 - Rising Sun (2021)36
ASL 8 - Code of Bushido35
ASL 8 - Code of Bushido36
Overlays: 2 5
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2012-01-26(A) Eric Partizan Eric vs Michel Bongiovanni Australian win
View all or balance report
ActionDate
Hutch Set the designer field2023-05-23 01:31:36
Hutch Modified the Attacker's Guns2023-03-09 11:56:41
Hutch Modified the unit counts2023-03-09 11:56:09
Hutch Modified the Defender's Guns2023-03-09 11:55:18
Hutch Modified the unit counts2023-03-09 11:55:17
FileDescriptionUserViews
(eora creek.png)Imagehoxson11085
(night auss-jap.png)Imagehoxson11058
(irksome map.png)Map Imagehoxson1842
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Statistics:
Avg Rating: 7.00Votes: 1
Views: 4236
To-Play list count: 0
Estimated Play time: 13.1 hours
Recorded Games: 1
Archive recorded plays:
Australian1
Japanese0
Drawn:0

ROAR Data: (as of today)
Irksome Rearguard [Confirmed]
[A] Australian 0
[D] Japanese 0
All Rights Reserved. (c)2022 Dave Ramsey.