Restoration
Scenario balance report
Games with no balance used/recorded: 16
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 12
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1173 | 1172 | 50% | 2020-04-19 | Won |
| 980 | 1172 | 25% | 2020-04-17 | Lost |
| 1204 | 1051 | 71% | 2019-11-27 | Lost |
| 1036 | 1096 | 41% | 2015-03-27 | Lost |
| 963 | 1040 | 39% | 2012-09-18 | Lost |
| 943 | 870 | 60% | 2012-05-03 | Lost |
| 951 | 957 | 49% | 2009-06-05 | Won |
| 846 | 875 | 46% | 2009-02-17 | Won |
| 1081 | 1189 | 35% | 2008-08-24 | Lost |
| 1228 | 1021 | 77% | 2007-02-25 | Won |
| 1256 | 1283 | 46% | 2007-01-21 | Lost |
| 1140 | 1066 | 60% | 2004-10-06 | Lost |
| 1173 | 1303 | 32% | 2002-09-21 | Lost |
| 1041 | 1109 | 40% | 2002-06-09 | Lost |
| 1032 | 1032 | 50% | | Lost |
Attacking (4 wins) average ELOs: 1069.8 vs 1082.4 has a 48.19% of winning (if the scenario was perfectly balanced).