Restoration
Scenario balance report
Games with no balance used/recorded: 17
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1174 | 1173 | 50% | 2020-04-19 | Won |
| 1099 | 1173 | 40% | 2020-04-17 | Lost |
| 1189 | 1051 | 69% | 2019-11-27 | Lost |
| 1035 | 1121 | 38% | 2015-03-27 | Lost |
| 963 | 1040 | 39% | 2012-09-18 | Lost |
| 943 | 870 | 60% | 2012-05-03 | Lost |
| 1000 | 1149 | 30% | 2009-06-17 | Lost |
| 951 | 957 | 49% | 2009-06-05 | Won |
| 846 | 875 | 46% | 2009-02-17 | Won |
| 1080 | 1190 | 35% | 2008-08-24 | Lost |
| 1233 | 1021 | 77% | 2007-02-25 | Won |
| 1257 | 1263 | 49% | 2007-01-21 | Lost |
| 1141 | 1066 | 61% | 2004-10-06 | Lost |
| 1159 | 1313 | 29% | 2002-09-21 | Lost |
| 967 | 1110 | 31% | 2002-06-09 | Lost |
| 1018 | 1036 | 47% | | Lost |
Attacking (4 wins) average ELOs: 1065.9 vs 1088 has a 46.83% of winning (if the scenario was perfectly balanced).