Restoration
Scenario balance report
Games with no balance used/recorded: 17
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1174 | 1173 | 50% | 2020-04-19 | Won |
| 1025 | 1173 | 30% | 2020-04-17 | Lost |
| 1113 | 1029 | 62% | 2019-11-27 | Lost |
| 1035 | 1108 | 40% | 2015-03-27 | Lost |
| 963 | 1031 | 40% | 2012-09-18 | Lost |
| 943 | 870 | 60% | 2012-05-03 | Lost |
| 1000 | 1150 | 30% | 2009-06-17 | Lost |
| 951 | 957 | 49% | 2009-06-05 | Won |
| 846 | 875 | 46% | 2009-02-17 | Won |
| 1080 | 1190 | 35% | 2008-08-24 | Lost |
| 1233 | 1021 | 77% | 2007-02-25 | Won |
| 1257 | 1263 | 49% | 2007-01-21 | Lost |
| 1140 | 1066 | 60% | 2004-10-06 | Lost |
| 1127 | 1313 | 26% | 2002-09-21 | Lost |
| 1003 | 1110 | 35% | 2002-06-09 | Lost |
| 1021 | 1039 | 47% | | Lost |
Attacking (4 wins) average ELOs: 1056.9 vs 1085.5 has a 45.9% of winning (if the scenario was perfectly balanced).