Just Fighting Through
Scenario balance report
Games with no balance used/recorded: 5
Attacker wins (American (USMC)): 4
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1173 | 1172 | 50% | 2020-04-26 | Won |
| 1187 | 1056 | 68% | 2020-02-04 | Won |
| 1172 | 1173 | 50% | 2017-04-18 | Won |
| 942 | 1051 | 35% | 2010-01-02 | Won |
| 1021 | 1228 | 23% | 2007-04-12 | Lost |
Attacking (4 wins) average ELOs: 1099 vs 1136 has a 44.7% of winning (if the scenario was perfectly balanced).