Slow and Steady
Scenario balance report
Games with no balance used/recorded: 92 (15 on the archive and 77 on ROAR)
Attacker wins (Chinese): 53
Defender wins (Japanese): 39
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1097 | 954 | 69% | 2022-11-06 | Lost |
| 909 | 1144 | 21% | 2014-04-12 | Lost |
| 982 | 936 | 57% | 2011-03-06 | Won |
| 1140 | 1001 | 69% | 2006-09-23 | Won |
| 1115 | 1223 | 35% | 2006-09-20 | Won |
| 1263 | 1226 | 55% | 2004-04-11 | Won |
| 981 | 1120 | 31% | 2001-12-14 | Won |
| 1033 | 1003 | 54% | 1999-12-04 | Lost |
| 1140 | 753 | 90% | 1999-09-16 | Won |
| 1127 | 1109 | 53% | 1999-09-04 | Won |
| 947 | 1113 | 28% | 1999-07-31 | Lost |
| 1080 | 1190 | 35% | 1999-07-04 | Lost |
| 1065 | 1076 | 48% | 1999-01-16 | Lost |
| 1091 | 1091 | 50% | | Won |
| 833 | 1091 | 18% | | Won |
Attacking (9 wins) average ELOs: 1053.5 vs 1068.7 has a 47.82% of winning (if the scenario was perfectly balanced).