Slow and Steady
Scenario balance report
Games with no balance used/recorded: 14
Attacker wins (Chinese): 8
Defender wins (Japanese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1048 | 995 | 58% | 2022-11-06 | Lost |
| 953 | 1145 | 25% | 2014-04-12 | Lost |
| 982 | 936 | 57% | 2011-03-06 | Won |
| 1152 | 1002 | 70% | 2006-09-23 | Won |
| 1114 | 1196 | 38% | 2006-09-20 | Won |
| 981 | 1106 | 33% | 2001-12-14 | Won |
| 1033 | 1139 | 35% | 1999-12-04 | Lost |
| 1152 | 713 | 93% | 1999-09-16 | Won |
| 1123 | 1108 | 52% | 1999-09-04 | Won |
| 947 | 1139 | 25% | 1999-07-31 | Lost |
| 1089 | 1014 | 61% | 1999-07-04 | Lost |
| 1028 | 1058 | 46% | 1999-01-16 | Lost |
| 1090 | 1104 | 48% | | Won |
| 830 | 1104 | 17% | | Won |
Attacking (8 wins) average ELOs: 1037.3 vs 1054.2 has a 47.57% of winning (if the scenario was perfectly balanced).