Colonel Saeki's Raid
Scenario balance report
Games with no balance used/recorded: 9 (3 on the archive and 6 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Gurkha): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1052 | 1133 | 39% | 2014-01-26 | Lost |
1133 | 1188 | 42% | 2014-01-04 | Lost |
1039 | 1063 | 47% | 2006-07-01 | Lost |
Attacking (0 wins) average ELOs: 1074.7 vs 1128 has a 42.38% of winning (if the scenario was perfectly balanced).