Buckeye Blitzkrieg
Scenario balance report
Games with no balance used/recorded: 10
Attacker wins (American): 3
Defender wins (Japanese): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 986 | 1134 | 30% | 2021-11-25 | | Lost |
| 1000 | 1133 | 32% | 2021-06-18 | | Lost |
| 981 | 1136 | 29% | 2020-09-03 | | Lost |
| 1176 | 1071 | 65% | 2018-01-03 | | Won |
| 1001 | 1136 | 31% | 2011-11-11 | | Lost |
| 1141 | 1000 | 69% | 2011-11-11 | | Lost |
| 1141 | 790 | 88% | 2011-10-31 | | Lost |
| 1136 | 1000 | 69% | 2011-06-04 | | Lost |
| 1000 | 1022 | 47% | 2007-09-22 | | Won |
| 1269 | 1035 | 79% | 2006-01-01 | | Won |
Attacking (3 wins) average ELOs: 1083.1 vs 1045.7 has a 55.36% of winning (if the scenario was perfectly balanced).