The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1200 | 1083 | 66% | 2011-03-31 | Won |
| 1011 | 879 | 68% | 2011-02-09 | Won |
| 1057 | 1036 | 53% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 1089.3 vs 999.3 has a 62.67% of winning (if the scenario was perfectly balanced).