Used and Abused
Scenario balance report
Games with no balance used/recorded: 18 (7 on the archive and 11 on ROAR)
Attacker wins (Japanese): 10
Defender wins (American): 8
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1029 | 1120 | 37% | 2023-11-04 | Lost |
937 | 1004 | 40% | 2021-07-02 | Lost |
1204 | 1061 | 69% | 2020-11-02 | Lost |
1061 | 1203 | 31% | 2016-11-06 | Won |
1209 | 1061 | 70% | 2009-02-24 | Lost |
1060 | 1031 | 54% | 2000-04-01 | Won |
1140 | 1000 | 69% | | Won |
Attacking (3 wins) average ELOs: 1091.4 vs 1068.6 has a 53.28% of winning (if the scenario was perfectly balanced).