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Scenario balance report
Games with no balance used/recorded: 6 (3 on the archive and 3 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Mongolian): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1032 | 45% | 2023-12-23 | | Lost |
| 1061 | 1000 | 59% | 2005-08-05 | | Lost |
| 900 | 1098 | 24% | 1988-01-01 | | Lost |
Attacking (0 wins) average ELOs: 987 vs 1043.3 has a 41.96% of winning (if the scenario was perfectly balanced).