Ayo Gurkhali!
Scenario balance report
Games with no balance used/recorded: 83 (17 on the archive and 66 on ROAR)
Attacker wins (Gurkha): 34
Defender wins (Japanese): 49
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1009 | 1032 | 47% | 2023-11-10 | Won |
| 999 | 1049 | 43% | 2019-06-15 | Lost |
| 991 | 1125 | 32% | 2018-08-07 | Lost |
| 1045 | 1025 | 53% | 2012-04-06 | Won |
| 1081 | 1013 | 60% | 2010-10-08 | Lost |
| 1068 | 1228 | 28% | 2008-02-27 | Lost |
| 1068 | 1053 | 52% | 2008-02-08 | Lost |
| 954 | 1282 | 13% | 2007-10-03 | Lost |
| 1069 | 1036 | 55% | 2006-08-22 | Won |
| 1184 | 1115 | 60% | 2006-08-22 | Won |
| 1073 | 1109 | 45% | 2006-07-01 | Lost |
| 1043 | 1140 | 36% | 2002-05-18 | Won |
| 1068 | 1070 | 50% | 2001-07-30 | Lost |
| 1070 | 1068 | 50% | 2001-07-16 | Won |
| 1104 | 1065 | 56% | 2000-12-19 | Lost |
| 1140 | 969 | 73% | 2000-10-06 | Won |
| 1125 | 1084 | 56% | | Lost |
Attacking (7 wins) average ELOs: 1064.2 vs 1086.1 has a 46.86% of winning (if the scenario was perfectly balanced).