Pursuing Kobayashi
Scenario balance report
Games with no balance used/recorded: 40 (11 on the archive and 29 on ROAR)
Attacker wins (American): 16
Defender wins (Japanese): 24
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1059 | 1174 | 34% | 2025-11-13 | Won |
| 1072 | 930 | 69% | 2025-11-12 | Won |
| 879 | 986 | 35% | 2024-01-23 | Lost |
| 1064 | 1054 | 51% | 2020-11-05 | Won |
| 1054 | 1151 | 36% | 2019-01-01 | Won |
| 976 | 1177 | 24% | 2016-07-13 | Won |
| 917 | 1054 | 31% | 2011-01-14 | Lost |
| 1214 | 1068 | 70% | 2006-07-08 | Lost |
| 1053 | 1068 | 48% | 2006-07-06 | Lost |
| 1057 | 1036 | 53% | 2005-08-06 | Lost |
| 1180 | 986 | 75% | 2005-03-24 | Lost |
Attacking (5 wins) average ELOs: 1047.7 vs 1062.2 has a 47.92% of winning (if the scenario was perfectly balanced).