Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 59 (7 on the archive and 52 on ROAR)
Attacker wins (Japanese): 33
Defender wins (Allies): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 919 | 1109 | 25% | 2024-12-12 | Lost |
| 1062 | 1078 | 48% | 2014-10-10 | Won |
| 1227 | 1110 | 66% | 2011-09-22 | Lost |
| 1110 | 1123 | 48% | 2011-08-18 | Lost |
| 940 | 1068 | 32% | 2010-10-06 | Won |
| 851 | 1020 | 27% | 2010-02-18 | Lost |
| 1038 | 1226 | 25% | 2009-11-28 | Won |
Attacking (3 wins) average ELOs: 1021 vs 1104.9 has a 38.16% of winning (if the scenario was perfectly balanced).