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Scenario balance report
Games with no balance used/recorded: 27 (6 on the archive and 21 on ROAR) 
Attacker wins (Japanese): 13
Defender wins (Dutch): 14
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 1028 | 978 | 57% | 2024-09-16 | Won | 
| 927 | 952 | 46% | 2024-09-03 | Lost | 
| 1031 | 999 | 55% | 2023-06-16 | Won | 
| 1153 | 990 | 72% | 2023-01-16 | Won | 
| 1139 | 1090 | 57% | 2023-01-03 | Won | 
| 1185 | 1014 | 73% | 2012-01-12 | Won | 
Attacking (5 wins) average ELOs: 1077.2 vs 1003.8 has a 60.4% of winning (if the scenario was perfectly balanced).