Just a Drive Along the Beach
Scenario balance report
Games with no balance used/recorded: 24 (9 on the archive and 15 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 973 | 1171 | 24% | 2024-01-07 | Lost |
| 1091 | 1183 | 37% | 2020-05-23 | Lost |
| 1088 | 1088 | 50% | 2020-03-15 | Lost |
| 1208 | 1140 | 60% | 2017-06-22 | Lost |
| 980 | 1208 | 21% | 2017-06-22 | Lost |
| 1106 | 1024 | 62% | 2017-06-22 | Lost |
| 1106 | 1039 | 60% | 2017-06-22 | Lost |
| 922 | 1050 | 32% | 2016-09-10 | Lost |
| 999 | 1106 | 35% | 2010-08-20 | Lost |
Attacking (0 wins) average ELOs: 1052.6 vs 1112.1 has a 41.51% of winning (if the scenario was perfectly balanced).