Just a Drive Along the Beach
Scenario balance report
Games with no balance used/recorded: 24 (9 on the archive and 15 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 973 | 1123 | 30% | 2024-01-07 | Lost |
| 1105 | 1074 | 54% | 2020-05-23 | Lost |
| 1088 | 1088 | 50% | 2020-03-15 | Lost |
| 1328 | 1228 | 64% | 2017-06-22 | Lost |
| 961 | 1220 | 18% | 2017-06-22 | Lost |
| 1120 | 1018 | 64% | 2017-06-22 | Lost |
| 1120 | 1056 | 59% | 2017-06-22 | Lost |
| 941 | 1022 | 39% | 2016-09-10 | Lost |
| 1010 | 1120 | 35% | 2010-08-20 | Lost |
Attacking (0 wins) average ELOs: 1071.8 vs 1105.4 has a 45.17% of winning (if the scenario was perfectly balanced).