Just a Drive Along the Beach
Scenario balance report
Games with no balance used/recorded: 24 (9 on the archive and 15 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 972 | 1139 | 28% | 2024-01-07 | Lost |
| 1091 | 1102 | 48% | 2020-05-23 | Lost |
| 1088 | 1088 | 50% | 2020-03-15 | Lost |
| 1209 | 1200 | 51% | 2017-06-22 | Lost |
| 966 | 1179 | 23% | 2017-06-22 | Lost |
| 1123 | 1023 | 64% | 2017-06-22 | Lost |
| 1123 | 1055 | 60% | 2017-06-22 | Lost |
| 918 | 1097 | 26% | 2016-09-10 | Lost |
| 1000 | 1123 | 33% | 2010-08-20 | Lost |
Attacking (0 wins) average ELOs: 1054.4 vs 1111.8 has a 41.82% of winning (if the scenario was perfectly balanced).