Just a Drive Along the Beach
Scenario balance report
Games with no balance used/recorded: 24 (9 on the archive and 15 on ROAR)
Attacker wins (American (USMC)): 10
Defender wins (Japanese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 972 | 1154 | 26% | 2024-01-07 | Lost |
| 1091 | 1148 | 42% | 2020-05-23 | Lost |
| 1088 | 1088 | 50% | 2020-03-15 | Lost |
| 1209 | 1135 | 60% | 2017-06-22 | Lost |
| 980 | 1202 | 22% | 2017-06-22 | Lost |
| 1122 | 1022 | 64% | 2017-06-22 | Lost |
| 1122 | 1055 | 60% | 2017-06-22 | Lost |
| 918 | 1073 | 29% | 2016-09-10 | Lost |
| 999 | 1122 | 33% | 2010-08-20 | Lost |
Attacking (0 wins) average ELOs: 1055.7 vs 1111 has a 42.1% of winning (if the scenario was perfectly balanced).