Kwajalein Crush
Scenario balance report
Games with no balance used/recorded: 82 (16 on the archive and 66 on ROAR)
Attacker wins (American): 43
Defender wins (Japanese): 39
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1066 | 1083 | 48% | 2023-05-31 | Lost |
1126 | 935 | 75% | 2021-05-07 | Won |
1014 | 1109 | 37% | 2021-05-04 | Won |
984 | 984 | 50% | 2021-02-16 | Won |
1050 | 825 | 79% | 2020-09-26 | Won |
1050 | 825 | 79% | 2020-09-26 | Won |
1150 | 1068 | 62% | 2020-07-17 | Won |
1065 | 1065 | 50% | 2020-05-03 | Lost |
1118 | 1248 | 32% | 2018-12-27 | Lost |
1139 | 1097 | 56% | 2018-04-08 | Lost |
955 | 1139 | 26% | 2015-10-03 | Won |
1114 | 1125 | 48% | 2015-05-05 | Lost |
1049 | 985 | 59% | 2013-01-07 | Lost |
927 | 1131 | 24% | 2012-09-21 | Won |
1131 | 825 | 85% | 2012-09-18 | Won |
1049 | 1069 | 47% | 2012-07-07 | Won |
Attacking (10 wins) average ELOs: 1061.7 vs 1032.1 has a 54.25% of winning (if the scenario was perfectly balanced).