Thrilla in Manila
Scenario balance report
Games with no balance used/recorded: 31 (9 on the archive and 22 on ROAR)
Attacker wins (American): 16
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 935 | 966 | 46% | 2026-06-30 | | Lost |
| 967 | 1015 | 43% | 2023-06-10 | | Won |
| 1242 | 1000 | 80% | 2015-12-13 | | Lost |
| 1120 | 1019 | 64% | 2015-07-03 | | Won |
| 1120 | 1056 | 59% | 2015-07-03 | | Won |
| 1000 | 1071 | 40% | 2015-05-07 | | Lost |
| 1055 | 1000 | 58% | 2012-10-03 | | Lost |
| 1000 | 856 | 70% | 2011-07-31 | | Won |
| 1013 | 1086 | 40% | | | Lost |
Attacking (4 wins) average ELOs: 1050.2 vs 1007.7 has a 56.09% of winning (if the scenario was perfectly balanced).