Quagmire
Scenario balance report
Games with no balance used/recorded: 35 (7 on the archive and 28 on ROAR)
Attacker wins (Japanese): 21
Defender wins (Chinese): 14
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 950 | 1000 | 43% | 2023-04-02 | | Won |
| 1000 | 1056 | 42% | 2020-11-13 | | Lost |
| 970 | 1097 | 32% | 2018-02-20 | | Lost |
| 1088 | 1000 | 62% | 2016-09-25 | | Won |
| 983 | 1233 | 19% | 2015-03-11 | | Won |
| 1031 | 1219 | 25% | 2011-02-15 | | Won |
| 1000 | 1120 | 33% | 2010-07-30 | | Won |
Attacking (5 wins) average ELOs: 1003.1 vs 1103.6 has a 35.94% of winning (if the scenario was perfectly balanced).