One Miserable Night
Scenario balance report
Games with no balance used/recorded: 15 (6 on the archive and 9 on ROAR)
Attacker wins (Japanese): 7
Defender wins (American (USMC)): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1031 | 1031 | 50% | 2026-03-07 | | Won |
| 1119 | 1038 | 61% | 2024-08-22 | | Lost |
| 1088 | 1000 | 62% | 2020-03-01 | | Won |
| 1077 | 1143 | 41% | 2018-03-31 | | Lost |
| 1000 | 1263 | 18% | 2014-11-02 | | Lost |
| 870 | 1233 | 11% | 2014-03-02 | | Won |
Attacking (3 wins) average ELOs: 1030.8 vs 1118 has a 37.71% of winning (if the scenario was perfectly balanced).