Sand & Blood
Scenario balance report
Games with no balance used/recorded: 1
Attacker wins (American (USMC)): 0
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1159 | 1097 | 59% | 2019-01-11 | Lost |
Attacking (0 wins) average ELOs: 1159 vs 1097 has a 58.83% of winning (if the scenario was perfectly balanced).