Sausage Hill
Scenario balance report
Games with no balance used/recorded: 43 (11 on the archive and 32 on ROAR)
Attacker wins (Japanese): 19
Defender wins (Indian): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
988 | 954 | 55% | 2024-01-27 | Lost |
1060 | 918 | 69% | 2024-01-11 | Won |
1027 | 934 | 63% | 2022-07-19 | Lost |
1014 | 1028 | 48% | 2020-12-26 | Lost |
1125 | 980 | 70% | 2019-10-14 | Won |
903 | 1061 | 29% | 2016-04-02 | Lost |
1136 | 1004 | 68% | 2014-10-13 | Won |
1209 | 1061 | 70% | 2014-02-21 | Won |
920 | 999 | 39% | 2013-11-09 | Lost |
952 | 1125 | 27% | 2013-10-26 | Lost |
1125 | 1039 | 62% | 2013-10-11 | Lost |
Attacking (4 wins) average ELOs: 1041.7 vs 1009.4 has a 54.64% of winning (if the scenario was perfectly balanced).