And So It Begins
Scenario balance report
Games with no balance used/recorded: 10 (5 on the archive and 5 on ROAR)
Attacker wins (Chinese): 4
Defender wins (Japanese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1066 | 1017 | 57% | 2021-11-24 | Lost |
| 1029 | 1092 | 41% | 2020-08-04 | Lost |
| 1149 | 963 | 74% | 2015-12-12 | Lost |
| 1128 | 1024 | 65% | 2014-05-29 | Lost |
| 884 | 906 | 47% | 2014-02-23 | Lost |
Attacking (0 wins) average ELOs: 1051.2 vs 1000.4 has a 57.26% of winning (if the scenario was perfectly balanced).