And So It Begins
Scenario balance report
Games with no balance used/recorded: 10 (5 on the archive and 5 on ROAR)
Attacker wins (Chinese): 4
Defender wins (Japanese): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1066 | 1032 | 55% | 2021-11-24 | Lost |
| 1077 | 1092 | 48% | 2020-08-04 | Lost |
| 1149 | 963 | 74% | 2015-12-12 | Lost |
| 1130 | 1060 | 60% | 2014-05-29 | Lost |
| 956 | 906 | 57% | 2014-02-23 | Lost |
Attacking (0 wins) average ELOs: 1075.6 vs 1010.6 has a 59.25% of winning (if the scenario was perfectly balanced).