Trouble At Mile Post 27
Scenario balance report
Games with no balance used/recorded: 19 (11 on the archive and 8 on ROAR)
Attacker wins (Commonwealth): 6
Defender wins (Japanese): 13
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 966 | 1226 | 18% | 2019-06-21 | Won |
| 1024 | 962 | 59% | 2018-06-24 | Won |
| 991 | 1144 | 29% | 2017-07-20 | Lost |
| 991 | 1144 | 29% | 2017-07-01 | Lost |
| 991 | 878 | 66% | 2017-06-27 | Won |
| 853 | 987 | 32% | 2017-05-19 | Lost |
| 853 | 987 | 32% | 2017-05-17 | Lost |
| 1020 | 1098 | 39% | 2017-04-28 | Lost |
| 969 | 982 | 48% | 2016-07-12 | Won |
| 1052 | 1038 | 52% | 2015-09-06 | Lost |
Attacking (4 wins) average ELOs: 971 vs 1044.6 has a 39.56% of winning (if the scenario was perfectly balanced).