First Bayonet Charge
Scenario balance report
Games with no balance used/recorded: 27 (10 on the archive and 17 on ROAR)
Attacker wins (OUNC): 15
Defender wins (North Korean): 11
With balance for the defender (only):
Games played: 1
Attacker wins (OUNC): 0
Defender wins (North Korean): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
934 | 864 | 60% | 2024-12-14 | Lost |
831 | 1248 | 8% | 2024-10-28 | Lost |
1010 | 928 | 62% | 2020-07-11 | Lost |
1086 | 920 | 72% | 2019-06-21 | Won |
1008 | 1089 | 39% | 2019-05-30 | Lost |
1157 | 967 | 75% | 2018-11-24 | Lost |
950 | 1084 | 32% | 2018-06-29 | Lost |
1036 | 1084 | 43% | 2018-05-13 | Lost |
1003 | 1032 | 46% | 2018-04-15 | Won |
1016 | 907 | 65% | 2018-02-18 | Lost |
Attacking (2 wins) average ELOs: 1003.1 vs 1012.3 has a 48.68% of winning (if the scenario was perfectly balanced).