Seize the Moment
Scenario balance report
Games with no balance used/recorded: 17 (9 on the archive and 8 on ROAR) 
Attacker wins (American (USMC)): 9
Defender wins (Japanese): 8
          Scenario Balance Over Time
  
  
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome | 
|---|
| 982 | 951 | 54% | 2022-12-17 | Lost | 
| 951 | 982 | 46% | 2022-12-17 | Won | 
| 1127 | 1114 | 52% | 2022-05-18 | Lost | 
| 986 | 1021 | 45% | 2021-09-28 | Lost | 
| 1196 | 902 | 84% | 2021-09-08 | Lost | 
| 1003 | 1014 | 48% | 2020-05-15 | Lost | 
| 978 | 925 | 58% | 2020-03-14 | Won | 
| 1088 | 1074 | 52% | 2019-02-18 | Won | 
| 1074 | 1088 | 48% | 2019-01-05 | Lost | 
Attacking (3 wins) average ELOs: 1042.8 vs 1007.9 has a 55% of winning (if the scenario was perfectly balanced).