Seize the Moment
Scenario balance report
Games with no balance used/recorded: 17 (9 on the archive and 8 on ROAR)
Attacker wins (American (USMC)): 9
Defender wins (Japanese): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1070 | 953 | 66% | 2022-12-17 | Lost |
| 953 | 1070 | 34% | 2022-12-17 | Won |
| 1172 | 1172 | 50% | 2022-05-18 | Lost |
| 1092 | 913 | 74% | 2021-09-28 | Lost |
| 1232 | 1045 | 75% | 2021-09-08 | Lost |
| 1002 | 1013 | 48% | 2020-05-15 | Lost |
| 979 | 1040 | 41% | 2020-03-14 | Won |
| 1066 | 1066 | 50% | 2019-02-18 | Won |
| 1066 | 1066 | 50% | 2019-01-05 | Lost |
Attacking (3 wins) average ELOs: 1070.2 vs 1037.6 has a 54.69% of winning (if the scenario was perfectly balanced).