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Scenario balance report
Games with no balance used/recorded: 17 (6 on the archive and 11 on ROAR)
Attacker wins (Japanese): 9
Defender wins (Italian): 8
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
958 | 1127 | 27% | 2021-05-22 | Lost |
1025 | 1137 | 34% | 2021-04-25 | Lost |
1142 | 1168 | 46% | 2020-09-01 | Won |
936 | 1016 | 39% | 2020-03-18 | Won |
1004 | 952 | 57% | 2019-12-06 | Lost |
1007 | 1137 | 32% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1012 vs 1089.5 has a 39.03% of winning (if the scenario was perfectly balanced).