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Scenario balance report
Games with no balance used/recorded: 19 (8 on the archive and 11 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 921 | 1091 | 27% | 2021-05-22 | | Lost |
| 972 | 1152 | 26% | 2021-05-22 | | Lost |
| 974 | 1059 | 38% | 2021-04-25 | | Lost |
| 1060 | 881 | 74% | 2021-02-11 | | Won |
| 1000 | 949 | 57% | 2020-09-01 | | Won |
| 1194 | 1000 | 75% | 2020-03-18 | | Won |
| 1066 | 1000 | 59% | 2019-12-06 | | Lost |
| 1132 | 1145 | 48% | 2019-11-19 | | Lost |
Attacking (3 wins) average ELOs: 1039.9 vs 1034.6 has a 50.76% of winning (if the scenario was perfectly balanced).