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Scenario balance report
Games with no balance used/recorded: 19 (8 on the archive and 11 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 986 | 1125 | 31% | 2021-05-22 | Lost |
| 914 | 1076 | 28% | 2021-05-22 | Lost |
| 977 | 1077 | 36% | 2021-04-25 | Lost |
| 1026 | 881 | 70% | 2021-02-11 | Won |
| 1217 | 997 | 78% | 2020-09-01 | Won |
| 1191 | 1108 | 62% | 2020-03-18 | Won |
| 1060 | 953 | 65% | 2019-12-06 | Lost |
| 1146 | 1124 | 53% | 2019-11-19 | Lost |
Attacking (3 wins) average ELOs: 1064.6 vs 1042.6 has a 53.16% of winning (if the scenario was perfectly balanced).