Melee For Hill 700
Scenario balance report
Games with no balance used/recorded: 21 (8 on the archive and 13 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1030 | 1177 | 30% | 2025-10-07 | Won |
| 925 | 870 | 58% | 2025-05-26 | Won |
| 1123 | 1158 | 45% | 2024-08-13 | Lost |
| 1283 | 1219 | 59% | 2022-07-02 | Lost |
| 1079 | 930 | 70% | 2020-09-29 | Won |
| 1198 | 1283 | 38% | 2020-07-27 | Won |
| 1144 | 991 | 71% | 2020-01-20 | Won |
| 908 | 1016 | 35% | 2019-11-04 | Lost |
Attacking (5 wins) average ELOs: 1086.3 vs 1080.5 has a 50.83% of winning (if the scenario was perfectly balanced).