Russians set up to attack the German left flank. An unfortunate set of pins/breaks let the Germans get chewed up too far forward, but they held long enough to let the reinforcements get into play. We were forced to call this with one turn left to go and the Russians having to gain 3 more buildings for the win against a fairly well positioned German defense. It would have definitely gone to the wire.
German players: don't fail your personal morale check early!
2021-09-04
(D) Dan Best
vs
Doug Leach
Russian win
Sioux City Tournament 2021. Round 3.
2021-06-20
(A) Dave Mareske
vs
Arlen Vaneck
Russian win
Texas Team Tournament
2021-06-15
(D) Jeff B
vs
Alex Koestler
German win
I played a fairly strong upfront defense, including my gun and Marder, to try and hold the infantry off as long as possible. I was very worried about an immediate Human Wave, but thankfully this never materialized. The Russians had as bad of a first turn as possible, losing two squads to KIA, two more to FTR, and MALFing both tanks. I did lose my gun crew. Despite this start I was still feeling severe pressure. If Turn 1 was all German Turn 2 was the opposite. I lost two squads (including my precious 8ML), two more broken, had my Marder recalled. and broke a MG. The limited movement provided my reinforcements was a severe handicap. While making good use of their SMs, Turn 3 was yet another rough one for the Russians, losing 2.5 squads and their 9-1. Their presence on the hill was limited to a small toehold in the east. Turn 4 was a mixed bag, starting off poorly for the Germans (losing two squads to FTR and a HS and 8-1 to CC), but ending with a berserk HS surviving multiple point blank shots and forcing a broken gun on a T-34, allowing a Panzer to drive off next to it and blast it. Being outnumbered in infantry. and with a squad pressuring their backside, the Russians called it a day. I feel most of the scenarios in AP16 favor the defender, but I would definitely want to be the Russians in this one.