Audacity!
Scenario balance report
Games with no balance used/recorded: 39 (13 on the archive and 26 on ROAR)
Attacker wins (French): 17
Defender wins (German): 22
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
979 | 1006 | 46% | 2023-11-03 | Lost |
1024 | 953 | 60% | 2023-05-16 | Won |
1096 | 1193 | 36% | 2022-08-16 | Won |
896 | 908 | 48% | 2022-06-20 | Won |
1029 | 896 | 68% | 2021-12-30 | Lost |
1007 | 1036 | 46% | 2021-10-24 | Lost |
976 | 1000 | 47% | 2021-05-17 | Lost |
1036 | 1027 | 51% | 2021-02-23 | Lost |
1138 | 1057 | 61% | 2021-02-22 | Won |
1097 | 1167 | 40% | 2021-02-20 | Lost |
1132 | 1064 | 60% | 2020-12-09 | Won |
1059 | 1055 | 51% | 2020-06-02 | Lost |
1136 | 1223 | 38% | 2020-05-03 | Lost |
Attacking (5 wins) average ELOs: 1046.5 vs 1045 has a 50.22% of winning (if the scenario was perfectly balanced).