All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 29 (12 on the archive and 17 on ROAR)
Attacker wins (Australian): 10
Defender wins (Japanese): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
941 | 1005 | 41% | 2023-11-19 | Lost |
1094 | 989 | 65% | 2023-10-03 | Lost |
956 | 994 | 45% | 2022-06-24 | Lost |
1327 | 1061 | 82% | 2022-02-20 | Won |
1327 | 1061 | 82% | 2022-02-20 | Won |
1030 | 1094 | 41% | 2021-11-24 | Won |
816 | 1109 | 16% | 2021-11-23 | Won |
1034 | 1159 | 33% | 2021-10-17 | Lost |
1153 | 917 | 80% | 2021-06-20 | Lost |
925 | 1006 | 39% | 2021-04-16 | Won |
1153 | 1327 | 27% | 2021-03-28 | Lost |
941 | 992 | 43% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1058.1 vs 1059.5 has a 49.8% of winning (if the scenario was perfectly balanced).