All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 38 (15 on the archive and 23 on ROAR)
Attacker wins (Australian): 20
Defender wins (Japanese): 18
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1030 | 1077 | 43% | 2025-02-27 | Lost |
| 1028 | 1115 | 38% | 2024-05-14 | Lost |
| 1028 | 1002 | 54% | 2023-11-19 | Lost |
| 1094 | 1065 | 54% | 2023-10-03 | Lost |
| 956 | 916 | 56% | 2022-06-24 | Lost |
| 1210 | 1025 | 74% | 2022-02-20 | Won |
| 1210 | 1025 | 74% | 2022-02-20 | Won |
| 1082 | 1058 | 53% | 2021-11-24 | Won |
| 1134 | 1203 | 40% | 2021-11-23 | Won |
| 1056 | 1173 | 34% | 2021-10-17 | Lost |
| 1256 | 922 | 87% | 2021-06-20 | Lost |
| 1145 | 741 | 91% | 2021-04-16 | Won |
| 1256 | 1210 | 57% | 2021-03-28 | Lost |
| 741 | 1156 | 8% | 2021-03-28 | Lost |
| 917 | 1063 | 30% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1076.2 vs 1050.1 has a 53.75% of winning (if the scenario was perfectly balanced).