All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 43 (15 on the archive and 28 on ROAR)
Attacker wins (Australian): 16
Defender wins (Japanese): 27
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1018 | 1000 | 53% | 2025-02-27 | | Lost |
| 1046 | 1044 | 50% | 2024-05-14 | | Lost |
| 1051 | 1000 | 57% | 2023-11-19 | | Lost |
| 1000 | 1147 | 30% | 2023-10-03 | | Lost |
| 956 | 1021 | 41% | 2022-06-24 | | Lost |
| 1224 | 1024 | 76% | 2022-02-20 | | Won |
| 1224 | 1024 | 76% | 2022-02-20 | | Won |
| 1031 | 1088 | 42% | 2021-11-24 | | Won |
| 1120 | 1085 | 55% | 2021-11-23 | | Won |
| 1057 | 1172 | 34% | 2021-10-17 | | Lost |
| 1243 | 927 | 86% | 2021-06-20 | | Lost |
| 1192 | 1000 | 75% | 2021-04-16 | | Won |
| 1243 | 1224 | 53% | 2021-03-28 | | Lost |
| 732 | 1157 | 8% | 2021-03-28 | | Lost |
| 918 | 1035 | 34% | 2021-01-09 | | Lost |
Attacking (5 wins) average ELOs: 1070.3 vs 1063.2 has a 51.03% of winning (if the scenario was perfectly balanced).