All The King's Enemies
Scenario balance report
Games with no balance used/recorded: 41 (15 on the archive and 26 on ROAR)
Attacker wins (Australian): 15
Defender wins (Japanese): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1018 | 1077 | 42% | 2025-02-27 | Lost |
| 1046 | 1030 | 52% | 2024-05-14 | Lost |
| 1086 | 1001 | 62% | 2023-11-19 | Lost |
| 1061 | 1146 | 38% | 2023-10-03 | Lost |
| 956 | 1006 | 43% | 2022-06-24 | Lost |
| 1227 | 1023 | 76% | 2022-02-20 | Won |
| 1227 | 1023 | 76% | 2022-02-20 | Won |
| 1021 | 1076 | 42% | 2021-11-24 | Won |
| 1136 | 1079 | 58% | 2021-11-23 | Won |
| 1057 | 1172 | 34% | 2021-10-17 | Lost |
| 1221 | 914 | 85% | 2021-06-20 | Lost |
| 1174 | 1124 | 57% | 2021-04-16 | Won |
| 1221 | 1227 | 49% | 2021-03-28 | Lost |
| 738 | 1076 | 13% | 2021-03-28 | Lost |
| 918 | 1029 | 35% | 2021-01-09 | Lost |
Attacking (5 wins) average ELOs: 1073.8 vs 1066.9 has a 51% of winning (if the scenario was perfectly balanced).