Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 6 (3 on the archive and 3 on ROAR)
Attacker wins (Japanese): 0
Defender wins (Mongolian): 6
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1048 | 1018 | 54% | 2024-01-28 | Lost |
| 1225 | 1238 | 48% | 2023-05-09 | Lost |
| 1238 | 1225 | 52% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1170.3 vs 1160.3 has a 51.44% of winning (if the scenario was perfectly balanced).