Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Mongolian): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1194 | 1194 | 50% | 2024-01-28 | Lost |
1153 | 1327 | 27% | 2023-05-09 | Lost |
1327 | 1153 | 73% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1224.7 vs 1224.7 has a 50% of winning (if the scenario was perfectly balanced).