Take and Hold
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (Japanese): 3
Defender wins (American): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 973 | 1194 | 22% | 2024-05-11 | Won |
| 1037 | 978 | 58% | 2024-02-26 | Won |
| 911 | 1032 | 33% | 2023-06-21 | Won |
| 1022 | 1122 | 36% | 2023-06-07 | Lost |
Attacking (3 wins) average ELOs: 985.8 vs 1081.5 has a 36.56% of winning (if the scenario was perfectly balanced).