Take and Hold
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (Japanese): 3
Defender wins (American): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 997 | 1156 | 29% | 2024-05-11 | Won |
| 1028 | 978 | 57% | 2024-02-26 | Won |
| 918 | 920 | 50% | 2023-06-21 | Won |
| 1024 | 1106 | 38% | 2023-06-07 | Lost |
Attacking (3 wins) average ELOs: 991.8 vs 1040 has a 43.1% of winning (if the scenario was perfectly balanced).