Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Australian ): 0
Defender wins (Japanese): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 927 | 1040 | 34% | 2024-10-12 | | Lost |
| 1100 | 1104 | 49% | 2024-08-31 | | Lost |
| 1000 | 949 | 57% | 2024-06-03 | | Lost |
| 1019 | 1000 | 53% | 2023-12-02 | | Lost |
| 728 | 1230 | 5% | 2023-10-21 | | Lost |
| 1182 | 921 | 82% | 2023-09-30 | | Lost |
| 1066 | 1000 | 59% | 2023-09-20 | | Lost |
Attacking (0 wins) average ELOs: 1003.1 vs 1034.9 has a 45.45% of winning (if the scenario was perfectly balanced).