Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 6 (5 on the archive and 1 on ROAR)
Attacker wins (Australian ): 1
Defender wins (Japanese): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1012 | 986 | 54% | 2023-12-02 | Lost |
807 | 1172 | 11% | 2023-10-21 | Lost |
1098 | 959 | 69% | 2023-09-30 | Lost |
998 | 993 | 51% | 2023-09-20 | Lost |
916 | 1058 | 31% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 966.2 vs 1033.6 has a 40.42% of winning (if the scenario was perfectly balanced).