Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Australian ): 0
Defender wins (Japanese): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 926 | 1038 | 34% | 2024-10-12 | | Lost |
| 1174 | 959 | 78% | 2024-08-31 | | Lost |
| 1000 | 977 | 53% | 2024-06-03 | | Lost |
| 1037 | 1000 | 55% | 2023-12-02 | | Lost |
| 732 | 1252 | 5% | 2023-10-21 | | Lost |
| 1182 | 966 | 78% | 2023-09-30 | | Lost |
| 1082 | 1000 | 62% | 2023-09-20 | | Lost |
Attacking (0 wins) average ELOs: 1019 vs 1027.4 has a 48.79% of winning (if the scenario was perfectly balanced).