Earned, Not Given
Scenario balance report
Games with no balance used/recorded: 2
Attacker wins (American): 1
Defender wins (Japanese): 0
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1196 | 1229 | 45% | 2025-11-27 | Won |
| 958 | 967 | 49% | 2025-11-12 | Won |
Attacking (2 wins) average ELOs: 1077 vs 1098 has a 46.98% of winning (if the scenario was perfectly balanced).